Killing Floor Hacks - [KF] hacks and hacking

get your superiourity here ! be an offline or online GOD of the game. infinite ammo, unlimited nitro, turbo boost, god mode, you name it !
PinPoint
Special
Special
Posts: 126
Joined: Wed Dec 03, 2008 6:41 pm

Killing Floor Hacks - [KF] hacks and hacking

Post by PinPoint »

EDIT by Sethioz

NEW Killing Floor hacking topic has been opened HERE



hi, just wondering if youve got any Killing Floor hacks you could share. like aimbot, the only one id really want/use tbh.

i hacked my perks with simple search and filter and got lv5 on all of them but just wondering about an aimbot for headshots, make it much easier for fleshpounds, scrakes and the patriarch. i play on cracked servers with the non steam version of the game so i dont think its difficult to hack.


cheers
User avatar
Sethioz
Admin
Admin
Posts: 4762
Joined: Fri Jul 27, 2007 5:11 pm
Custom: Gaming YT > https://youtube.com/SethiozEntertainment
Game Hacking YT > https://youtube.com/sethioz
Game Hacks Store > https://sethioz.com/shopz
Location: unknown
Contact:

Re: Killing Floor

Post by Sethioz »

it is steam based, it means that there probably is not public aimbot for this, maybe mpcforum has something, but you certainly get VAC banned if you use those public ones. however there is one site that makes kind a private hacks, it means they want lot of money for that, which is extremely gay.
http://www.artificialaiming.net/forum/k ... _hacks.php

im not writing hacks, so i don't have aimbot. you would have to write aimbot from scratch.
they say that those artificialaiming hacks are undetectable, but i don't belive that. steam detects any kind of suspecious programs, you even get VAC banned for using fraps, so my guess is that you still get banned for using that.
also it is confirmed that artificialaiming programs/hacks do work.

as about non-steam (which i saw in torrent), ill get it and probably make other hacks.
PinPoint
Special
Special
Posts: 126
Joined: Wed Dec 03, 2008 6:41 pm

Re: Killing Floor

Post by PinPoint »

yea ive seen the artificial aiming ones and they look good but 20 quid a month is a bit far i think.
yea i onoy play the non-steam one, dont really like paying for games when i know i can get them from free somewhere.


cheers
User avatar
Sethioz
Admin
Admin
Posts: 4762
Joined: Fri Jul 27, 2007 5:11 pm
Custom: Gaming YT > https://youtube.com/SethiozEntertainment
Game Hacking YT > https://youtube.com/sethioz
Game Hacks Store > https://sethioz.com/shopz
Location: unknown
Contact:

Re: Killing Floor

Post by Sethioz »

yes exactly, and selling hacks is the lamest thing ever. i hack games just because it's fun to do things that other's cant, but paying for hacks .. ugh that would be too dumb.
however i have other ways to get 'legal' games so i can play online :)

if you want to write aimbot, then there are some excellent tutorials available in google btw. i have read few and its not that hard at all, just needs some time. remember, that if you have done it once, then you can do that for nearly any game in short time, so reading those tutorials is always good idea.
TeamRetox
Allie
Allie
Posts: 222
Joined: Sat Jun 06, 2009 3:48 pm

Re: Killing Floor

Post by TeamRetox »

Sethioz wrote:yes exactly, and selling hacks is the lamest thing ever. i hack games just because it's fun to do things that other's cant, but paying for hacks .. ugh that would be too dumb.
however i have other ways to get 'legal' games so i can play online :)

if you want to write aimbot, then there are some excellent tutorials available in google btw. i have read few and its not that hard at all, just needs some time. remember, that if you have done it once, then you can do that for nearly any game in short time, so reading those tutorials is always good idea.
I'd rather pay money for an undetected hack(especially for steamgames since a VAC ban is carried over to all your other games on the same engine) then to use a public one and get banned for it.

www.fpscheats.com has undetected hacks
All their hacks are ring0 so VAC won't detect them :)
User avatar
Sethioz
Admin
Admin
Posts: 4762
Joined: Fri Jul 27, 2007 5:11 pm
Custom: Gaming YT > https://youtube.com/SethiozEntertainment
Game Hacking YT > https://youtube.com/sethioz
Game Hacks Store > https://sethioz.com/shopz
Location: unknown
Contact:

Re: Killing Floor

Post by Sethioz »

umm on some wierd reason nothing works in there, i have non-steam KF and i tried to freeze ammo in solo, but it didn't seem to be working, i need to take a deeper look in it.

//////////////////////////////////////////////////////////////////////////////

UPDATE:
this game engine sucks big time. game uses same function for all, flashlight, ammo, health, monster health, grenades...etc. exept armor.
yes monster health too. it means if you want infinite ammo, you will have those ... "side effects" too. how lame.

however if you wish to proceed, then its as usual. i will not even post details here, simply follow this tutorial:
How to hack / get unlimited ammo in single player games

//////////////////////////////////////////////////////////////////////////////

UPDATE:
this game is getting wierder by the second. it uses one function for mouse movement and armor, WTF ?? what kind of an idiot would make something like that. when i find armor's breakpoints and nop the lines, then mouse movement doesn't work anymore, you can shoot and move, but can't mouse look.

also speed and health are same, the higher your health, the faster you move.

//////////////////////////////////////////////////////////////////////////////
Killing Floor hacks
//////////////////////////////////////////////////////////////////////////////


NOTE - read Basic game hacking tutorial & Toolz for it on how to use memory tools. here i will just tell how and what can be done and game specific details.

1. GOD Mode
very easy, you simply search the value you see, then filter.
once you find the right address, freeze it. as explained before, you can't nop out the function, cuz it has those side effects.

2. Super speed
use health's address, increase health over 1000. i tested 1000 - 9000, it seems that if its on 6000 then it won't go any faster.

3. Infinite ammo, grenades, flashlight
if you are going to search ammo, you need to search TOTAL ammo. it means you multiply clips with the amount of max ammo in clip. lets say you have pistol out, you have 11 rounds in current magazine and 7 clips, then you do this:
15 x 7 = 105 < why 15 ? because normal 9mm pistol holds 15 rounds in clip
and now you do 105 + 11 = 116 < why ? because you need to add clips and current ammo.
so this will be the amount you search for.

however as i said, this function is used for health and other things too, so its easy to find, then you enable debugger and find the breakpoints for the decrease function. there will be only 2 breakpoints. < all this is explained in the tutorial mentioned above, so read it, but i must warn you, it will become very very lame and boring and you will get invincible monsters. normal monsters can be killed with headshot, but stronger monsters that need more than one headshot cannot be killed, not even with LAW or grenades, they just pounce around like balls, but wont die and they also go nutz, they start fighting eachother in one place, sticking chainsaws into eachother and screaming onto eachother...ugh
funny shit, ill make video of it later.

//////////////////////////////////////////////////////////////////////////////

here's the Big Freaking Mess > Killing Floor - multihack demonstration

//////////////////////////////////////////////////////////////////////////////
TeamRetox
Allie
Allie
Posts: 222
Joined: Sat Jun 06, 2009 3:48 pm

Re: Killing Floor

Post by TeamRetox »

Heh, I'd say Detour the function, check which parameters it has by trying stuff, check which parameter points to the player/monster then add a check to see if that parameter is the same as the base address of your player and then edit the info so u get infinite stuff :) no sideeffects to that :)
User avatar
Sethioz
Admin
Admin
Posts: 4762
Joined: Fri Jul 27, 2007 5:11 pm
Custom: Gaming YT > https://youtube.com/SethiozEntertainment
Game Hacking YT > https://youtube.com/sethioz
Game Hacks Store > https://sethioz.com/shopz
Location: unknown
Contact:

Re: Killing Floor

Post by Sethioz »

lil bit confused, by saying parameters, what do you exactly mean ? you mean i should use disassembler and see the registry to find source addresses ?

ammo can still be freezed or added, but not flashlight, flashlight cannot be freezed, it still keeps going and going.

UPDATE: i have updated my previous post with video and other hacks, look above
TeamRetox
Allie
Allie
Posts: 222
Joined: Sat Jun 06, 2009 3:48 pm

Re: Killing Floor

Post by TeamRetox »

parameters as in the functions parameters, e.g.
void DoLotsOfRandomCrap(unsigned long *a, int b, int c, int d,float e,float f,float g)

Then you could see which of the parameters would be the player pointer(e.g. the unsigned long one) and then if you detour the function use if(a==0xwhateverurplayerspointeris) then just return it with hacked values else return it with original
User avatar
Sethioz
Admin
Admin
Posts: 4762
Joined: Fri Jul 27, 2007 5:11 pm
Custom: Gaming YT > https://youtube.com/SethiozEntertainment
Game Hacking YT > https://youtube.com/sethioz
Game Hacks Store > https://sethioz.com/shopz
Location: unknown
Contact:

Re: Killing Floor

Post by Sethioz »

yeah makes sense, but im missing the details. how exactly i can 'discover' function ? ..lets say using Tsearch.
and this forum is missing such tutorial, i would have to do some research first, but you already know. so maybe you could make a tutorial ? not here, but new topic. it could be very useful for lot of ppl and then just link it here.
and btw that custom crosshair really comes in handy, but in steam...i think it will get detected.
Attachments
KillingFloor 2009-08-25 19-12-23-42.jpg
custom crosshair
(143.87 KiB) Downloaded 10380 times
TeamRetox
Allie
Allie
Posts: 222
Joined: Sat Jun 06, 2009 3:48 pm

Re: Killing Floor

Post by TeamRetox »

Shouldn't get detected if I used SetPixel :) The only problem is that i dont remember if I used setpixel or not XD

edit: Here's my old aimbot class, should work if KF uses 0 degrees for north.



All you have to do is loop through the enemy's, retrieve their position, and then use my class to calculate your aimbot viewangles
PinPoint
Special
Special
Posts: 126
Joined: Wed Dec 03, 2008 6:41 pm

Re: Killing Floor

Post by PinPoint »

how do you get the custom crosshair?
TeamRetox
Allie
Allie
Posts: 222
Joined: Sat Jun 06, 2009 3:48 pm

Re: Killing Floor

Post by TeamRetox »

PinPoint wrote:how do you get the custom crosshair?
http://sethioz.co.uk/forum/download/file.php?id=427
PinPoint
Special
Special
Posts: 126
Joined: Wed Dec 03, 2008 6:41 pm

Re: Killing Floor

Post by PinPoint »

thanks, but i read the crosshair thread after i posted, never got round to saying ''its ok, i got it.'' thanks though m8
User avatar
Sethioz
Admin
Admin
Posts: 4762
Joined: Fri Jul 27, 2007 5:11 pm
Custom: Gaming YT > https://youtube.com/SethiozEntertainment
Game Hacking YT > https://youtube.com/sethioz
Game Hacks Store > https://sethioz.com/shopz
Location: unknown
Contact:

Re: Killing Floor

Post by Sethioz »

i got an idea, which have worked in many games like FEAR, FEAR2, avp2 (cant remember all).
its called 'freefly'. it should be easy to find in KF, but my problem is that i have steam based now, i think i have to test with disabled net and in my own server VAC disabled, but non-steam users...feel free to try. here's some tips that will help you find it:

when you are alive, then value should be 0
when on freefly (spectate) it should be something else than 0 (not necesserely 1, 24, 4 ..etc, could be anything)

this is first thing you can try on 4 bytes search.

next would be reversed, that on spectate its 0 and when alive then something else.
then you should try unknown search, alive is value "x" and on spectate value "y" (again read the basics if you wanna know how)
finally, if this didnt work, then use ArtMoney, with search type on ALL and repeat the unknown with value "x" and "y"
-where x is value number one (which you dont know) and y is value number 2 (which you dont know)

it will take you long, depending on computer you are using, but it will certainly take you more than 10 mins, if not hour. finding a small value on ALL, with unknown is annoying and long, but nearly always gives results. ofcourse in case if it works that way, but it has to .. you are able to find the changing values for sure and i say there will be at least 100, so you have to manually test them. you can just freeze 10 of them, then change the mode (from spec to game or other way around) and see what happens, if no effect, unfreeze and delete those addresses, then go on with next 10.
why not all ? because if you crash your game, then you don't know which one of them caused the crash. yes its annoying...but hacking such things are never fast. easy for me, but its annoying and takes long .. specially when you manage to crash your game, you have to repeat the long search again .. and hope that you remember which addresses/values you froze when it crashed.

but it should be worth trying .. freefly is one of the most powerful hacks in any game.
TeamRetox
Allie
Allie
Posts: 222
Joined: Sat Jun 06, 2009 3:48 pm

Re: Killing Floor

Post by TeamRetox »

KF is based on Unreal Engine 2, so unfortunatly freefly hack's wont work :(

Im working getting the addresses I need for an aimbot right now :)
User avatar
Sethioz
Admin
Admin
Posts: 4762
Joined: Fri Jul 27, 2007 5:11 pm
Custom: Gaming YT > https://youtube.com/SethiozEntertainment
Game Hacking YT > https://youtube.com/sethioz
Game Hacks Store > https://sethioz.com/shopz
Location: unknown
Contact:

Re: Killing Floor

Post by Sethioz »

i know its unreal engine, but why would it not work ? what prevents it ? it has no anti-cheat engine (exept VAC on steam, but it bans only, not prevents you from doing hacks).

TeamRetox can you do research on VAC and find out how it works exactly ? does it like store info (ready to be sent) when i use offline mode ? for example if it detects something in offline mode, does it send this info later to VAC servers then ?

if i can be 100% sure that there is no VAC activity when im on offline mode, in my own dedicated server (LAN), then i do not get banne afterwards, then i would make the freefly and other things for the ppl who use non-steam. for example activate all perks, no-recoil, always headshots..etc. i have so many ideas.
TeamRetox
Allie
Allie
Posts: 222
Joined: Sat Jun 06, 2009 3:48 pm

Re: Killing Floor

Post by TeamRetox »

as far as I know VAC only scans memory while playing.

Go in offline mode and launch counterstrike with -insecure -nomaster( I think it were those two) to disable VAC.

but you'll only be able t play against bots that way.

Edit: Unreal engine does not allow flyhack. its kinda like counter strike all the movements are verfied on the server i think.

edit 2: If someone could buy me KF or give me an account with KF on it so I can download the SDK it would make it a lot easier to hack ^^
User avatar
Sethioz
Admin
Admin
Posts: 4762
Joined: Fri Jul 27, 2007 5:11 pm
Custom: Gaming YT > https://youtube.com/SethiozEntertainment
Game Hacking YT > https://youtube.com/sethioz
Game Hacks Store > https://sethioz.com/shopz
Location: unknown
Contact:

Re: Killing Floor

Post by Sethioz »

/////////////////////////////////////////////////////////
Crosshair - Enable/Disable
/////////////////////////////////////////////////////////


don't jump into ceiling yet, it doesn't work for me on some reason, but i found very interesting lines in "user.ini" files:

Code: Select all

[Engine.HUD]
bSmallWeaponBar=true
bHideHUD=false
HudOpacity=255.000000
HudScale=1.000000
HudCanvasScale=1.000000
bMessageBeep=true
bShowWeaponInfo=true
bShowWeaponBar=true
bShowPersonalInfo=true
bShowPoints=true
bCrosshairShow=false
bShowPortrait=True
bNoEnemyNames=true
CrosshairScale=1.000000
CrosshairOpacity=1.000000
CrosshairStyle=0
ConsoleMessageCount=4
ConsoleFontSize=5
MessageFontOffset=0
CrossHairColor=(B=255,G=255,R=255,A=255)
i tought that when i change "bCrosshairShow=false" to "bCrosshairShow=true", then crosshair will appear, but obviously i was wrong. i also noticed that opacity is "1.000000", while HUD opacity is "255.000000" (which is 100% visible), so i tought that 1 is not visible and change it to 255 too, but still no effect. i also tried to tamper with other things, like color (changed to RED only ) and then tried to change "CrosshairStyle" to 1, but still nothing.

UPDATE:
it seems like there's quite few things about crosshair in .ini files, the following files contain something about crosshair:
user.ini
defuser.ini
killingfloor.ini
however none of the settings seem to have an effect, maybe because they removed crosshair texture ?

KillingFloor.ini has the following lines that got my attention:

Code: Select all

[KFmod.KFWeapon]
bUseOldWeaponMesh=False
ExchangeFireModes=0
Priority=0
CustomCrosshair=1
CustomCrossHairColor=(B=255,G=255,R=255,A=255)
CustomCrossHairScale=1.000000
CustomCrossHairTextureName=InterfaceArt_tex.Cursors.Crosshair_Cross2
KFScopeDetail=KF_ModelScopeHigh
however i did not find any texture called crosshair or cursor, but i did find the file "InterfaceArt_tex.utx" and it does contain "Crosshair_Cross2", but to me it doesn't seem valid. maybe it is made on purpose, not to point to a crosshair/cursor ?! or is this part just the crosshair cursor which appears when you launch game ?! why its there ? if you could enable it, then it would be for crosshair, cuz mouse cursor is always in middle of screen when playing.

if somebody gets it working, plz reply here (or knows reason why those lines are in .ini files, but not working).
PinPoint
Special
Special
Posts: 126
Joined: Wed Dec 03, 2008 6:41 pm

Re: Killing Floor

Post by PinPoint »

activate all perks and always headshot would be epic. thats all you would really need to be unbelievibly good.

ive been trying to find glitches/exploits in some maps, like farm; getting on the roof of a building etc. anyone know of any?
the free fly would be a better way of getting on a roof though if it can be done.
User avatar
Sethioz
Admin
Admin
Posts: 4762
Joined: Fri Jul 27, 2007 5:11 pm
Custom: Gaming YT > https://youtube.com/SethiozEntertainment
Game Hacking YT > https://youtube.com/sethioz
Game Hacks Store > https://sethioz.com/shopz
Location: unknown
Contact:

Re: Killing Floor

Post by Sethioz »

you can also enable cheats in solo and then use 'ghost' command in console to enable fly. then search it. im pretty sure that i did fly hack in one of the game's that used unreal engine, i just cant remember.
for sure i know that monolith game's has "movement" address, which will control the mode of movement, either crouching, jumping, crouch moving, ladder, underwater .. and ofcourse freefly. so you just need the right values and you can do bunnyhopping, freefly or crouch toggle..etc, but it might not be same in unreal engine, however it seems very similiar.
oh yeah, it's also same in q3 engine, you can do freefly there too.

finally, im not talking about enabling freefly, im talking about changing your movement, so you can just fly, as server is concerned you are still playing, but not walking, but flying.

glitches, in farm you can climb on those mountains on sides from certain places, but its useless on solo or when alone, zombies just cant find you on map, so they won't even follow you down there, they just stand where they spawn or just wander around near their spawn. here's shot of it.
Attachments
Shot00020.jpg
(255.92 KiB) Downloaded 2357 times
TeamRetox
Allie
Allie
Posts: 222
Joined: Sat Jun 06, 2009 3:48 pm

Re: Killing Floor

Post by TeamRetox »

Well you might be able to get freefly in solo since you're also the server part there, but on multiplayer theres no way its gonna work.

Speedhacks also dont work on multiplayer because the server checks where you could maximally come within a gametick/frame and teleports you back to the maximum position, so you just seem very laggy when you speedhack but dont go any faster ^^

edit: I just purchased Killing Floor for myself, gonna have a look into the SDK see if theres anything usefull.
User avatar
Sethioz
Admin
Admin
Posts: 4762
Joined: Fri Jul 27, 2007 5:11 pm
Custom: Gaming YT > https://youtube.com/SethiozEntertainment
Game Hacking YT > https://youtube.com/sethioz
Game Hacks Store > https://sethioz.com/shopz
Location: unknown
Contact:

Re: Killing Floor

Post by Sethioz »

so you saying that unreal engine has actual check that tells server if you going too fast ?
i think its bullshit, because V has a 'glitch' there, on some reason he runs way faster than any other players, we both hold out knife, but he just runs past me (yes weight is same, in start of wave 1 we have 1/15kg). i have no idea wtf is going on. it also seems to me like he is lagging a bit, he like jumps small caps forward.

TR you are wrong this time, server does have check for unsynched movement, but if you change your run speed, then server 'sees' that it is valid, because server knows that your run speed is 10 instead of 5 (just example).
for example in avp2, when you changed falling damage and swapped "fall to death" and "safe falling", like changed fall to death to smaller value than safe falling, then server gave you hp for every fall.

i have heard that unreal tournament was a bitch to hack and that developers actually "fucked up" many sites that made hacks for it, including mpcforum (but ofc mpc noobs are total chickens, they are even afraid of their own shadow, so when UT team told them that they gonna sue them, they prolly was shaking in fear already). never the less, when you log into mpc, you still see UT hacks, they are just not in public, just for registerd users.
so maybe KF has good checks and team too, but it still won't prevent hacking, specially that freefly.
TeamRetox
Allie
Allie
Posts: 222
Joined: Sat Jun 06, 2009 3:48 pm

Re: Killing Floor

Post by TeamRetox »

Linking to game deception coz cba to copy it over to here: http://forum.gamedeception.net/showthread.php?t=16771

check temp2's post.

And you can go faster then normal running with knife, but not a lot faster since u get warped back then.

Freefly wont work in multiplayer
User avatar
Sethioz
Admin
Admin
Posts: 4762
Joined: Fri Jul 27, 2007 5:11 pm
Custom: Gaming YT > https://youtube.com/SethiozEntertainment
Game Hacking YT > https://youtube.com/sethioz
Game Hacks Store > https://sethioz.com/shopz
Location: unknown
Contact:

Re: Killing Floor

Post by Sethioz »

they talk about the classic speedhack, as i said, it does work if you do it right.
let me explain. lets say that character 1 has run speed of 5 and character 2 has run speed of 8, now when you simply change character's run speed to 9, it will work, cuz server knows that you are able to move at speed 9.

also here i will bring as example, like those downloadable characters you have to buy. each character has ID, even monsters and bullets..etc.
if you are able to find the address that 'selects' your character, you can tell the game that you selected character x instead of character y. it means in theory you can even be a monster model.
game has those things in there, but the problem is the game's interface, it simply does not have button for it.

in several games you can just make game think that you pressed the button that doesn't exist, by choosing monster character, it would be all 'legal' as far as all kind of checks are concerned.

the check you ppl are talking about is calling synchronizing, which is only applied if you try the classic speed up the game or similiar. once you select your speed or movement mode, then it is sent into server, so server actually puts your on that speed and/or mode.
TeamRetox
Allie
Allie
Posts: 222
Joined: Sat Jun 06, 2009 3:48 pm

Re: Killing Floor

Post by TeamRetox »

Epicly bored: http://sethioz.com/forum/viewtopic.php? ... bffa#p2608
Now go hax notepad :D

And no this is not how you make counter strike/Killing floor hacks etc. You need an SDK to make sexy hacks like me :)

edit: needing an SDK is bullshit, can be done without but its 1000 times harder :p
User avatar
Sethioz
Admin
Admin
Posts: 4762
Joined: Fri Jul 27, 2007 5:11 pm
Custom: Gaming YT > https://youtube.com/SethiozEntertainment
Game Hacking YT > https://youtube.com/sethioz
Game Hacks Store > https://sethioz.com/shopz
Location: unknown
Contact:

Re: Killing Floor

Post by Sethioz »

im kind a annoyed lately, but once im done with it, ill show you ppl that freefly is possible.
i just need to non-steam it again, make a copy and run it with revloader crack to be able to play in cracked servers.
TeamRetox
Allie
Allie
Posts: 222
Joined: Sat Jun 06, 2009 3:48 pm

Re: Killing Floor

Post by TeamRetox »

Sethioz wrote:im kind a annoyed lately, but once im done with it, ill show you ppl that freefly is possible.
i just need to non-steam it again, make a copy and run it with revloader crack to be able to play in cracked servers.
Must be multiplayer if you do it :P

Little preview of something that MIGHT come your way soon :)
PreviewHack.png
Preview :)
(1.27 MiB) Downloaded 2324 times
TeamRetox
Allie
Allie
Posts: 222
Joined: Sat Jun 06, 2009 3:48 pm

Re: Killing Floor

Post by TeamRetox »

(\_/)assive bum|>
User avatar
Sethioz
Admin
Admin
Posts: 4762
Joined: Fri Jul 27, 2007 5:11 pm
Custom: Gaming YT > https://youtube.com/SethiozEntertainment
Game Hacking YT > https://youtube.com/sethioz
Game Hacks Store > https://sethioz.com/shopz
Location: unknown
Contact:

Re: Killing Floor

Post by Sethioz »

nice work indeed, you put HelioS out of business like that, which is something i would love to see actually, i hate ppl who sell hacks.
if i wouldn't be in such #@)*(#@((^ mood i would start looking into aimbot and 3D radar myself, but hopefully you can get a VAC proof release out soon :)
PinPoint
Special
Special
Posts: 126
Joined: Wed Dec 03, 2008 6:41 pm

Re: Killing Floor

Post by PinPoint »

yea i was goanna say what sethioz said, not the bit about looking into it/making it of course.

looks good though man.
TeamRetox
Allie
Allie
Posts: 222
Joined: Sat Jun 06, 2009 3:48 pm

Re: Killing Floor

Post by TeamRetox »

Sethioz wrote:nice work indeed, you put HelioS out of business like that
Lol nah, have u seen his feature list? XD
HelioS wrote:Features

* Aimbot :
o Visibility Checks
o Aim Styles (Off, When firing, Full auto)
o Targeting Styles (Closest Target, Closest to crosshair, Highest Threat, Lowest Health, etc.)
o SlowAim (Off, On) (+ Configurable slow aim speed)
o AimAngle (Off, On) (+ Configurable autoaim rotation angle)
o AutoFire (Off, On)
o FriendlyFire (Off, On)
* Accuracy :
o Perfect NoRecoil (Off, during autoaim, always)
o Perfect NoSpread (Off, during autoaim, always)
* Radar :
o 3D Radar (Off, On) (+ Configurable for Players, Vehicles, Grenades, Flags, etc.)
o 2DRadar (Off, On) (+ Configurable radar scale)
o Cross (Off, Cross, Dot, Box, Bounding Box)
o Info Styles (Distance, Playername, Weaponname, Health, Armour)
o Healthbars (Off, On)
* TriggerBot :
o TriggerBot (Off, On)
o TriggerStyle (Instanthit, BulletSpeed and Bulletdrop)
* Corrections :
o Fps Correction (Off, On)
o Ping Correction (Off, On)
o Bulletspeed Correction (Off, On)
o Bulletdrop Correction (Off, On)
* Protection :
o Threat Warning (Off, On)
* KeyBinder :
o KeyBinds (OnPress, OnRelease)
o HotKey Support
* Profile System :
o Profiles can be saved/loaded
* Graphical User Interface (GUI) :
o Configuration Window with tab menus
* Help :
o Help files (FAQs, Explanations, Examples)
* VAC2 secure
Mine has:
Aimbot
Visibility checks
Highest thread as target style
3d radar and thats all xD
User avatar
V
Important
Important
Posts: 159
Joined: Sat Jul 28, 2007 7:36 am

Re: Killing Floor

Post by V »

Not bad, not bad at all. I've been using Helios's work and I was pleased, can't wait to get his stuff again. I like that you have to pay for hacks, that prevents those idiotic cheaters from overruning the game like they did in avp2. What's the point of having cheats when everyone else have them too? Not to mention, there they just literally ruin the game, they gave no chance to no one, used god-mode and ammo spamming.... In killing floor i bet what they would do is just go out and take all the kills.
Last edited by V on Sun Jan 24, 2010 11:47 am, edited 1 time in total.
PinPoint
Special
Special
Posts: 126
Joined: Wed Dec 03, 2008 6:41 pm

Re: Killing Floor

Post by PinPoint »

do you think it will be ready for release soon? or are you going to try and make it have as much to offer as the helioS framework?

im looking forward to hopefully being able to try it out.
User avatar
Sethioz
Admin
Admin
Posts: 4762
Joined: Fri Jul 27, 2007 5:11 pm
Custom: Gaming YT > https://youtube.com/SethiozEntertainment
Game Hacking YT > https://youtube.com/sethioz
Game Hacks Store > https://sethioz.com/shopz
Location: unknown
Contact:

Re: Killing Floor

Post by Sethioz »

i strongly recommend not to release it in public. my forum is quite known to many developers (like codemasters for sure) and im sure steam is keeping eye on things too.
it would be best to keep it private and only share with ppl who we know (like PinPoint for example).

ofcourse it will be up to TeamRetox, just my opinion about it, this is why HelioS's stuff is undetectable, steam is not going to buy hacks just to ban them + if they would, then most likely HelioS would update them, so they can be happy if they even get 1 person who uses it.
HelioS's hacks are on auto update.
and on top of that, steam doesn't seem very worried, cuz there's not many ppl who buys hacks for that kind of money.

its brilliant method, i give HelioS that, but he is still idiot in my eyes. asking money for hacking is not just right...
im sure that if he would have donation button, he could make even more money.
for example if i would have 10000 dollars just laying around somewhere, i would not buy his hacks, but if it would be free and it would have donation button, i would donate at least 100.

////////////////////////////////////////////////////////////////////////////////

Now thanks to TeamRetox, we know a lot of glitches, TR already made video of few, but theres tons of them.
TR showed me the bouncing trick (jumping on somebodys head and then rejump from them and get higher)

////////////////////////////////////////////////////////////////////////////////


Offices:

*near trader, who is near window and there is table half way out of window. smash in all the glass first, now climb in the window (where glass should be on that higher edge) and jump diagonally towards the table landing in middle of the table or on the lower edge of table (hold out knife for better movement). now face the outside of the building and go right on the edge. that small place on edge, crouch behind the table. you are quite safe there, but bloats, sirens and such will most likely get you, however most of them either stuck or fall down.

*on roof, there are 2 barrels, one is standing and other is on the side, there is also that wooden cargo plate (or how its called) on the ground. you need 2 ppl for that. one of them will crouch on the barrel that is on the side, other person goes on that wooden thing and then jumps on top of the other barrel (that is standing right way up). now he jumps on the other person and as soon as he lands on the other person, then the other person starts jumping too.
if you do it right, it is enough to jump over the fence.
it is very tricky, but i have got there few times, you can walk around where monsters cant come, you can use katana to cut them thru fence, but also watch out for long-range attacks, like bloats, sirens and most likely patriarch too. also crawlers will spawn on other side and can get you.

////////////////////////////////////////////////////////////////////////////////

Manor:

*in the caves, near the trader you will see an opening. face the opening and then on the left side of the opening, there is one stone that is glitched, so you can crouch and crawl in it. while in it, monsters will not see you, they walk around, but cant attack you.

*same place as first one, but instead of crawling into the rock, you can jump on that rock, from lil bit of right from it (just 1 game meter right), you go straight and jump, it will kind a bounce you on top of that rock.

*when you spawn, turn right, past the helicopter wreck you will see fence. ugh its hard to explain, but there is one lower point, you need 2 persons. one will crouch and other jumps on his head, it should be enought to bounce you over the fence.
if not, then maybe other person have to stand up or jump too.
its quite easy if you do it in right place, i got there on my first try.

////////////////////////////////////////////////////////////////////////////////

Farm:

these are very hard to explain, but here goes.

*in the big front yard area, with the long and big farm. in the 'yard' you will see that well (not sure how its called, the thing with the buckets, where you can get water). theres also one, two sided door and while facing the doors, then on your right you will see 3 barrels. those barrels are it, you will simply go between barrels and farm wall, monsters will pile up inside and try to get you thru window, not from outside.
note that it is not very safe place, sirens, bloats, flesh pounds..etc have potential to get you, but usually they are too dumb for that. there's room enought for 2-3 ppl if you do it right.

*very hard to explain. it is near one trader who is in house, house has 2 doors on one side, if you face one door, then other will stay on your left (main door on left and side door into small room on right), if you face the other door, then other door will stay on your right (main door in front and door into small room on right). now while facing the main door, you will also see two tables on left, near wall. you go behind the table that is closer to the main door and monsters should not be able to get behind the table.
this one is not yet tested properly, i just noticed that somebody was there and scrake was unable to get him.

*go to same place as i discribed in previous. face the main door (tables on left and door into small room on right), turn around so main door is behind you. now lil bit forward and left you will notice a dead horse, near that wood pile which is over small roof.
thats the place, you need 2 players for that. one will crouch in front of the roof and other jumps on him from the dead horse, as soon as he lands on the crouching player, crouching player stands up and starts jumping (as fast as possible) while other player jumps to the roof.

*exactly the same place as discribed in 2 previous, you will go around the house (its right on the other side of main door), there you will notice a wood pile and a wooden bucket (or barrel, cant member). one player climbs on barrel, either using the small edge of wood pile or that barrow (push-cart or however its called) and other player stands between wood pile and barrel, then player on barrel jumps on his head and other player starts jumping too, then the player on top jumps on top of the wood pile, you cant get to roof yet, now the player on ground goes to the other side of wood pile and player on top of wood pile will go on top of him, there is glitch that you can walk in air, use crouch so you wont fall down. now when you are on top of other player, the player below jumps and player on top of wooden pile can get up to the roof.

NOTE: when on the roof, it is not safe at all, if you are noob or just stupid, you will die >
1. sirens and bloats can clearly get you if you are too close to edge
2. if you go on the side where there is that wood pile, then monsters can bounce on it and sometimes fly on the roof !!!
i personally got 2 flesh pounds on the roof, that was scary, but fortunetly i took one out with crossbow and other fell down, phew!
3. small roof that is on top of main door, you will see some clothes drying there (easy to spot), monsters can bounce on top of that and from there they can hit you or maybe even get to roof
4. same small roof over the main door (in 3), if you go too close to edge and monster will jump/bounce under you, then they will kick you into air and you might bounce down (thats what happend to me once, clot started to bumble there and touched my feet and knocked me down).

////////////////////////////////////////////////////////////////////////////////

Bioticslab

*not even sure if it works, but near the 2 parallel stairs. you can see the ceiling grill where crawlers come down, it might be possible to get up there if you jump on other player's head from the rail. i nearly got there and it really seems its possible, but i haven't seen anybody getting there yet.


If TR can bother, we can make a video of those places.

UPDATE:
I have confirmed the table glitch in farm, what a lame mistake from developers. however you have to move from side to side sometimes, cuz its very narrow space, also bloats will vomit on you and sirens most likely get you too, but enemys with melee cant, exept crawlers, sometimes they bounce and get there, but rare.

almost forgot, i also tested glitch in Bioticslab and it is possible to be up there, there's no invisible walls, but getting there is another thing, i used "ghost" console command and tested. its possible to walk around there, but need to be tested with other player/s.

I have included some screenshots, enjoy.
Attachments
offices_roof_glitch.JPG
(160.97 KiB) Downloaded 2280 times
manor_stone_top_glitch.JPG
(143.24 KiB) Downloaded 2280 times
manor_stone_inside_glitch.JPG
(130.52 KiB) Downloaded 2280 times
farm_table_glitch.JPG
(238.12 KiB) Downloaded 2280 times
TeamRetox
Allie
Allie
Posts: 222
Joined: Sat Jun 06, 2009 3:48 pm

Re: Killing Floor - Hacks & Glitches

Post by TeamRetox »

why does everyone i know have those awsome health bars and I dont? :( is there a console command for it or something? :(
PinPoint
Special
Special
Posts: 126
Joined: Wed Dec 03, 2008 6:41 pm

Re: Killing Floor - Hacks & Glitches

Post by PinPoint »

if your a commando lv(im not sure what level) it shows you the health bars of the zombies. but if you hack the perk and get level 5 youll have the health bars showing on the zombies.
User avatar
V
Important
Important
Posts: 159
Joined: Sat Jul 28, 2007 7:36 am

Re: Killing Floor - Hacks & Glitches

Post by V »

Or you can always use Helios's work, then you can see enemy health bars with any character ;)
Last edited by V on Sun Jan 24, 2010 11:48 am, edited 1 time in total.
PinPoint
Special
Special
Posts: 126
Joined: Wed Dec 03, 2008 6:41 pm

Re: Killing Floor - Hacks & Glitches

Post by PinPoint »

helioS' work uses the commando perks zombie health bar you see. i think so anyway, i could be wrong. but why make a new health bar for them when there is already a fully functional one there? thats just like making an aimbot from scratch for avp2 when theres already a fully functional one in the game.
TeamRetox
Allie
Allie
Posts: 222
Joined: Sat Jun 06, 2009 3:48 pm

Re: Killing Floor - Hacks & Glitches

Post by TeamRetox »

PinPoint wrote:helioS' work uses the commando perks zombie health bar you see. i think so anyway, i could be wrong. but why make a new health bar for them when there is already a fully functional one there? thats just like making an aimbot from scratch for avp2 when theres already a fully functional one in the game.
People like me who do it for the kick of doing it would :o if you ever played assaultcube(opensource game, u can recompile it and play online), first hack I did for that was a recompile of the EXE, 2nd one was using pointers just coz its more of a challenge(and if they patch the game to make it unable to recompile mine will still work :))
PinPoint
Special
Special
Posts: 126
Joined: Wed Dec 03, 2008 6:41 pm

Re: Killing Floor - Hacks & Glitches

Post by PinPoint »

i watched the helioS vid for killing floor again and its a different health bar from commando one.

yea i see your point teamretox
User avatar
Sethioz
Admin
Admin
Posts: 4762
Joined: Fri Jul 27, 2007 5:11 pm
Custom: Gaming YT > https://youtube.com/SethiozEntertainment
Game Hacking YT > https://youtube.com/sethioz
Game Hacks Store > https://sethioz.com/shopz
Location: unknown
Contact:

Re: Killing Floor - Hacks & Glitches

Post by Sethioz »

i could easily do all that with perks and stuff, but im not sure what is undetectable for VAC. im quite sure that Tsearch will get you banned and any other memory tool like that (artmoney, cheat engine..etc). however i have some very rare memory tools, like moonlight and kikiuce, but again i don't wanna risk losing my perks and achievements.

im sure that im able to merge all perks, so you are ultimate soldier. it may use unreal engine, but this game is full of bugs and glitches, i mean cmon, you hide behind a table and monsters just walk around silly.
and we dont talk about those huge and annoying bugs that cause you to crash, lag or other way very annoying.
1-2 days ago i discribed the bug in windows xp where codec/s broke and started to lag when clicked on video file, you can read more in this topic > Windows XP - extreme lag/freeze when clicking on video files, why i put it here ? because it seems that killing floor was the cause why the codecs broke, after running KF and after the graphics in KF fucked up .. i had this problem back.

so what im saying, is that unreal engine maybe good, but this game aint. you can easily hack this and that in there, it doesn't even need crack to run. you can simply go into your KF folder under steam and run it without steam, however you need steam for online features (perks, achievements, multiplay...etc).
you could easily just change yourself to fly mode or ghost mode or maybe even god. they have blocked the console cheats, but i doubt that they actually made a server check that prevents you from using it when you change the 'movement' value (or whatever this game uses).


NOTE - if somebody wants to test with me, i need non-steam private server for that. you can download and use revloader to access multiplayer in non-steam, then we can use hamachi to host a game, BUT the problem will be perks.

VAC discription says that you CAN use cheats in servers that has no VAC protection, but is it really true ? i mean if i make non VAC server and play there with hacks and cheats, is it really safe and VAC wont flag the account for banning or it simply results in VAC ban ?
once again, from my own experience, i know that VAC bans for nothing or when not in server. hearing this from others would be doubtable, but i know exactly what i did and what i did not do. and what i did not do..was not using any hacks or cheats, just played svencoop, and what i did, was running colored aimbot while steam was running (but not in steam game) and used fraps and blocked steam.exe from communicating with some system resources.
PinPoint
Special
Special
Posts: 126
Joined: Wed Dec 03, 2008 6:41 pm

Re: Killing Floor - Hacks & Glitches

Post by PinPoint »

i could test with you on tuesday night, from about 6pm-am GMT +0.
starting college again on monday(tomorrow) but off wednesdays so can be on all night on tuesday.
TeamRetox
Allie
Allie
Posts: 222
Joined: Sat Jun 06, 2009 3:48 pm

Re: Killing Floor - Hacks & Glitches

Post by TeamRetox »

PinPoint wrote:i could test with you on tuesday night, from about 6pm-am GMT +0.
starting college again on monday(tomorrow) but off wednesdays so can be on all night on tuesday.
saw ur avatar, and it made me wonder if you know TechnoBanana from the skulls forums :o he has almost the same picture ^^

and sethioz, the cheat console commands have been in since UT99 and they are protected(server makes sure u cant fly around and stuff)
PinPoint
Special
Special
Posts: 126
Joined: Wed Dec 03, 2008 6:41 pm

Re: Killing Floor - Hacks & Glitches

Post by PinPoint »

ive just bought the helioS framework for killing floor. lv 3 package.

going to try it out today sometime
User avatar
Sethioz
Admin
Admin
Posts: 4762
Joined: Fri Jul 27, 2007 5:11 pm
Custom: Gaming YT > https://youtube.com/SethiozEntertainment
Game Hacking YT > https://youtube.com/sethioz
Game Hacks Store > https://sethioz.com/shopz
Location: unknown
Contact:

Re: Killing Floor - Hacks & Glitches

Post by Sethioz »

hey cmon stop argueing, ill just test in non-steam and put an end to this, either one way or another, but i found something very interesting.
did you guys know that killing floor has a swim features in it ? its basically like flying, space (jump) key goes up and shift (crouch) goes down.
i glitched out of the valid area in manor and there is that small crater with water, you can swim in there. however you won't run out of air i think and theres no special animations for swimming either.
im very sure that it can be used to make fly.
TeamRetox
Allie
Allie
Posts: 222
Joined: Sat Jun 06, 2009 3:48 pm

Re: Killing Floor - Hacks & Glitches

Post by TeamRetox »

Sethioz wrote:im very sure that it can be used to make fly.
No... just no... :P You won't be able to make a fly hack for Killing Floor(at least not for multiplayer)
PinPoint
Special
Special
Posts: 126
Joined: Wed Dec 03, 2008 6:41 pm

Re: Killing Floor - Hacks & Glitches

Post by PinPoint »

ive been using the helioS framework since i got it and ive got to admit it is amazing. ping correction fps correction always headshots no matter how bad you lag. scrakes gone with less than a handcannon clip on suicide, fleshpounds with about 2. i only got the 1 month subscription and dont plan on buying more. 20 pounds a month is a bit much.
i really just wanted to see how good it actually was for myself and am pleased with what i got, but not for the price.

im sure your one will be better though teamretox :P
User avatar
Sethioz
Admin
Admin
Posts: 4762
Joined: Fri Jul 27, 2007 5:11 pm
Custom: Gaming YT > https://youtube.com/SethiozEntertainment
Game Hacking YT > https://youtube.com/sethioz
Game Hacks Store > https://sethioz.com/shopz
Location: unknown
Contact:

Re: Killing Floor - Hacks & Glitches

Post by Sethioz »

TR plz lets not argue about it, soon i will either decline or confirm the flyhack, simple as that.
i never bought any hacks and i won't either, it would be kind a .. ironic.
besides .. this one goes out for all the noobz and idiots who think that i hack cuz i suck, well i can say that im better than whole HelioS's package :)
when i play (and not screwing around), im always first and 99% of cases i die last (i simply have no ammo to kill other ppls part). < huh ? < i played against a person who used HelioS's package and i was way better :)

anyways i wanna test flyhack in the non-steam with revloader.
TeamRetox
Allie
Allie
Posts: 222
Joined: Sat Jun 06, 2009 3:48 pm

Re: Killing Floor - Hacks & Glitches

Post by TeamRetox »

Sethioz wrote:TR plz lets not argue about it, soon i will either decline or confirm the flyhack, simple as that.
i never bought any hacks and i won't either, it would be kind a .. ironic.
besides .. this one goes out for all the noobz and idiots who think that i hack cuz i suck, well i can say that im better than whole HelioS's package :)
when i play (and not screwing around), im always first and 99% of cases i die last (i simply have no ammo to kill other ppls part). < huh ? < i played against a person who used HelioS's package and i was way better :)

anyways i wanna test flyhack in the non-steam with revloader.
Theres no way u can play better then V when hes using helios lol, he buttraped the zombies before they were even visible(on farm)
Locked