[Help] OurWorld - Packet Editing/Packet Injection

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MMOHUT
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[Help] OurWorld - Packet Editing/Packet Injection

Post by MMOHUT »

Hello again!

Since packet editing/injection MMO's are kinda hard or perhaps impossible for a newbie like me, I would like to start in a simple online flash game.

Code: Select all

http://web2.ourworld.com/ow/?env=ourWorld
It's a FREE TO PLAY online flash game with no anti-cheat system at all, it's more than like a chat/dating game, difference is that it has an avatar(you can check it if you want). My plan is to have an enormous amount of GOLD and GEMS...gold are gained by playing or doing a job in the game, gems however are either being bought in a card or via paypal...gems are used to buy special items that can make your avatar look cool.

I know that gems are server sided and needs to be packet edit, this is a web-browser online flash game and I would like to know if it is possible to packet edit web-browser games such as this one, I've tried to open it with WPE Pro using the Firefox browser(google shows multiple process, so I switched to firefox and it shows 1 process) after I've open it and done some things like doing a job...I captured the packets being sent and study it...but it would seem that I can't find anything that I could change to send it back to the server. I've tried many times, but I think I'm lacking some knowledge on how to make this thing works, I guess it must be needed some modification or a script or something or perhaps another tool.

Any help would greatly appreciated, I know this game is kinda retarded but like I said before...I want to start in a small time game such as this and I know that even this is just an online flash game...still needing some expertise and knowledge about on how to hack it.

Regards, MMOHUT
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Re: [Help] OurWorld - Packet Editing/Packet Injection

Post by Sethioz »

in browser games are hacked differently. at least try using SEARCH before posting things that been discussed here.
http://sethioz.com/forum/viewtopic.php?f=47&t=62 < there you have plenty of examples how to hack in browser chatrooms / games and it has nothing to do with MMOs. completely different methods.
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Re: [Help] OurWorld - Packet Editing/Packet Injection

Post by MMOHUT »

Just needing the right direction boss. Anyways, I'm going to try this and post of whatever the result and see if I'll be needing some more help. Thank you! :D

Anyways, this was not that I've been looking for...this one is used to hack chatrooms. The one I need is a tutorial on how to sniff packets and edit it then send it back to the server and gain coins or gems just like the Cabal thread.
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Re: [Help] OurWorld - Packet Editing/Packet Injection

Post by MMOHUT »

Edit:

Here is the pic of my test run in WPE.

Image

So? I've tried doing things like playing games or dancing...any help?
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Re: [Help] OurWorld - Packet Editing/Packet Injection

Post by Sethioz »

this looks like HTTP request packet to me. does this game run in browser ? if so .. forget WPE, use webscarab.
this kind of view doesnt make much sense, you have to copy it as text and use CODE brackets to post it. so i can paste it into file and look at the whole thing, but posting pakets wont help you much, you have to learn to do research on them on your own, since each game has different packets.
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Re: [Help] OurWorld - Packet Editing/Packet Injection

Post by MMOHUT »

Yes, its a web-browser online game...I used WPE because I've read a tutorial around MPGH/Others...he used WPE to capture packets in a game called "Club Penguin" it also run in a web-browser and I also find another tutorial on how to hack "Ballistick By XGenStudios" using WPE. So I thought that WPE could do something about the game that I want but it doesn't give me the result that I want. I will try WebScarab and see the result........
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Re: [Help] OurWorld - Packet Editing/Packet Injection

Post by Sethioz »

they're just idiots. WPE pro is mostly for games (not the ones running in browser, everything going on in browser is not game, but BROWSER) and for other apps that wont support proxy.

WebScarab is what should be used with browser not WPE pro. you are complicating things and confusing yourself.
read articles on my wiki, i have detailed tutorials there, just use search. FRONT PAGE explains how it works and list of all pages..etc
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Re: [Help] OurWorld - Packet Editing/Packet Injection

Post by spade »

i'd like to re-open this idea. I have tried using webscarab editing gem/coin number with no luck. Most ive been able to do is change the amount of gems and money to spend on gems from 600 gems = 20$ to 9999 gems = 0$ and to accept an invalid creditcard however while it did say it was successful the gems did not appear on my account. any idea on how to change coin or gem #?
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Re: [Help] OurWorld - Packet Editing/Packet Injection

Post by Sethioz »

Direct apporach almost never works on such things. you must find a way to make game think you got more.
For example if some event gives you 10 gems, then it might be possible to change the reward and make it give you 1000 gems instead of 10.
this kind of approach is what you need.

it is best to learn how game works, everything about it. i've been busy with tdu2, now when they released update and messed it all up, it took me just few hours to remap everything, because i already knew the system they use and rewriting game engine is something they will not do. So once you understand how things work, it will be easier to hack it. if packets are compressed or encrypted, then first step would be to decompress / decrypt and see what's going on.
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Re: [Help] OurWorld - Packet Editing/Packet Injection

Post by spade »

Uploaded pics of attempt. Gems not added. Tried editing gem offers also with no luck. I'm pretty new to this in general (hacking/ packet editing) but I understand how it works. maybe since Ourworld has its own secure server for profile management, coin/gem editing may be impossible :S
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Re: [Help] OurWorld - Packet Editing/Packet Injection

Post by Sethioz »

You are trying to hack website, not game.
Such sites usually have check with paypal and it won't work. Most likely there is a package with 600 gems for certain amount of money, you only changed visuals and it won't do anything.
You have to read on website hacking not game hacking and this is wrong topic for that.
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Re: [Help] OurWorld - Packet Editing/Packet Injection

Post by spade »

Well i thought webscarab did more than just change the text and actually changed the value and this is a game
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Re: [Help] OurWorld - Packet Editing/Packet Injection

Post by Sethioz »

no you tried hacking a website.
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Re: [Help] OurWorld - Packet Editing/Packet Injection

Post by spade »

Sethioz wrote:no you tried hacking a website.
regardless of what form it's under i dont think really matters. I'm just adding on to the topic created. What hacks are possible with this game. Ex hacking other peoples accounts, forms, coins/gems, items, exc...
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Re: [Help] OurWorld - Packet Editing/Packet Injection

Post by yoshiloves »

wpe will not work on most browser games ourworld is run in Facebook as a app and has diferant packets tho ..you can also edit the skrips things to check out ...word to the wise do a bit research before you try to mess with any this... .swf files Charles debug and sothink sfw decompiler there are a few others but try those first so you can get in to it a bit better
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Re: [Help] OurWorld - Packet Editing/Packet Injection

Post by xKasidy »

Hello I sincerely apologize for re-opening this thread. I'm really interested in modifying my OurWorld skin color or duplicating certain items with Webscarab but I've been unable to do so as I'm a beginner ans I haven't found any proper tutorials which would show how to either modify skin color on flash browser based games or how to duplicate items. I would really appreciate it if you could help me out a bit as I feel I just need a certain hint to lead me in the right direction. Thank you in advance.


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Re: [Help] OurWorld - Packet Editing/Packet Injection

Post by Sethioz »

you people are looking into wrong place. Just because it's a "game" doesn't actually make it into a game. you're hacking a website, not a game. it's completely different thing.

browser "games" are flash based (at least most of them) and you need flash decompiler / debugger to be able to make sense of them. sending packets and other stuff is worthless. like i said, you're hacking a website, not a game.

websites have a lot higher security than game protocols. there are no tutorials, because it's impossible to make a tutorial for something like that. you'd have to learn how websites work from the scratch. you have to learn what is SQL injection, CSS (cross site scripting) ..etc.
then you need to put all that together and see if you can find a vulnerability in the website, if you find one, then exploit it.

always test by disconnect your internet and see how much of the game you can play, if it instantly gives error, then most stuff is server sided, if you can finish whatever part you're in, then most likely you can hack it with some flash debugger or memory tools and change anything within that part and changes should be recorded.
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Re: [Help] OurWorld - Packet Editing/Packet Injection

Post by xKasidy »

Thank you very much for your help and time, I suppose I was going in the wrong direction but now I know what to do. The reason I actually took an interest in this because I've seen many people who could do incredible things like changing their skin color, getting multiple items or NPC items or making bubbles spawn on users heads so I figured it is possible to do something in the game but as I said I'm a beginner at this and not really sure how everything works but I'm doing my best to understand and I've got the tools and already tested it by disconnecting my internet while still in game it does not give me an error and I can still walk around in the room and see my character but I can't do certain things like dancing or going to other places so I think I should be able to make some changes in the loaded area and my character.

Thank you very much for your help.


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Re: [Help] OurWorld - Packet Editing/Packet Injection

Post by Sethioz »

Yeah that's normal, you can't do certain things because they're recorded online. When you take action, then server needs to verify and that's why you can't do it offline.
disconnecting internet / blocking with firewall is a simple and quick trick to test what parts of game are offline and what's online.

you can also use cheat engine's speedhack to test what's offline and what's online, for example in some games you can speed up the game and complete events fast, if that's possible, then it means you can basically edit the event and instant complete it.

It's hard explaining, you have to learn how games and servers work and how to use cheat engine in basic level. Most things can be changed with cheat engine, if it comes to online score hacking on browser based games, then it's not always possible to just memory edit them, sometimes you have to hack into entire website and change them in server.
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Re: [Help] OurWorld - Packet Editing/Packet Injection

Post by xKasidy »

I tried using Sothink Swf catcher to catch the Swf files and I used Sothink decompiler to get the files from the website then I saved them into my folder and edited them with Adobe Flash Professional c6 and I saved them again but I'm not sure how to export those files into the game so they take change. As for the cheat engine part it did not work and did not speed up nor slow down the game. Also when I tried using Sothink decompiler and when I tried opening the shell of the website as it's called it told me it was corrupted and I could not achieve much. I was thinking if perhaps I should inject it into the game via Ripe Injector but I'm not sure how to do so as I'm really bad at scripting and such. So perhaps you could guide me in the right direction Boss.






Thank you Boss.

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Re: [Help] OurWorld - Packet Editing/Packet Injection

Post by Sethioz »

well replacing the game with your modified version, not sure, but it MUST exist in your pc somewhere, probably in /temp/ files. So look in there, but it can have any name, it can be like "fdklsafjds.fdsafsda.tmp" or whatever.
i'm not entirely sure how you'd replace it tho, cuz when it's being used in browser, then you probably can't overwrite it.

You can use ProcMon (process monitor) and find out where browser keeps the flash game file/s. Then replace them with your own and reload the page in browser and then check the temp files again to make sure browser didn't overwrite them. If browser overwrote them, then try changing settings in your browser to keep files cached for longer and not download them from site every time you refresh the page (Soft refresh = F5 and Hard refresh CTRL+F5 which always reloads everything).
If that doesn't help either, make them read only and see if browser gives any errors when reloading, if no errors, check temp files again, cuz often browsers just ignore temp files that are corrupted or read only and just make new temp files with new names.

If all that fails, you can host those modified files yourself (free hosting or whatever you have), then use Web Scarab or Paros Proxy (think this would work better) and make a filter.
so you have original.swf and you have modified.swf files, make a filter to replace original.swf with modified.swf, so now every time original.swf wants to load into your PC, then instead modified.swf will be loaded.
So you're on right website, but using your own file.

Obviously you have to make filter for incoming traffic, so when your browser gets URL that contains original.swf, then paros proxy changes it and loads modified.swf instead.
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Re: [Help] OurWorld - Packet Editing/Packet Injection

Post by xKasidy »

Thank you very much for your help. I've located those files in my temp folder and managed to modify them. However I'm still having trouble making the server believe what I want it to believe. The furthest I've gotten to was being able to modify the files and actually making them take a change in the game. Like for example I made all of the ingame music from all the servers play at the same time. But I wasn't able to get to the item part yet. It seems that the only things the server saves on my computer are the location of my character, the actual character itself and the items, friends list and current actions etc. However when I was modifying the files I've discovered in the tempt files they did not contain information based on my items there I was not able to duplicate them nor change my skin color. I also noticed that the files in ProcMon are created and then deleted shortly and there is a lot of server activity by changing and renaming and also deleting files as well as replacing. I'm not really sure what to do entirely next for I am honestly lost in this.





Thank you once again.
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Re: [Help] OurWorld - Packet Editing/Packet Injection

Post by Sethioz »

Well most games have protection against stats (money, inventory ..etc). Regardless what you do, it just won't change.
For example in GTA 5, you can change the money, but it changes back because of server side check. if there is no valid transaction, then it won't pass.

In such case, there are some ways, but it's very deep stuff. In GTA 5 we used a method that we bought a car for like 10000 and then changed the sell price from like 6000 to 9000000 and then sold it and then server actually gave us the money. It no longer works in GTA 5 tho, but that's just an example how we fooled the server.
Similar method can be used in other games too.

However packet editing is useless if there's SSL involved in transactions. Also packet checksums and numbers.
Usually games use UDP (if packets are lost, then you experience lag), but some games use TCP to transmit transactions (TCP is lossless, you send a packet > server does not act unless it gets the packet > then sends the packet back > your game won't act until packet is received" using this method, you can't really inject packets in between, because server would notice that out of order packets are received. At least that's the princible.
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