Test Drive unlimited - handling editor / editing / hack

get your superiourity here ! be an offline or online GOD of the game. infinite ammo, unlimited nitro, turbo boost, god mode, you name it !
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Pawelek_PL »

Can you help me ? I'm trying to decrypt TDU_CarPhysicsData but i can"t coz my tdudec_d_carphys has bat.txt extension and it only opens , I work on win XP , i tryed this with cmd but it does the same. How to do this?
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sethioz »

pay attention what you doing, you do not need .bat file/s at all. it is only for making things work faster. i have .bat files so i can decrypt and encrypt by double clicking, so i can test very fast after every small change.

however in win xp, you can change extension either thru cmd or in windows:
1. in cmd type "ren tdudec_d_carphys has bat.txt tdudec_d_carphys has bat" < this renames .bat.txt to .bat
2. in windows, go to "tools > folder options", then "view" tab and uncheck the "hide extensions for known file types", now you are able to see extensions, just delete .txt from behind it (im quite sure i already said this in earlier post somewhere).
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Pawelek_PL »

THX you are genius ;D
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Pawelek_PL »

I have to replace the .map file with the original ?
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sethioz »

no, with the modified .map in order to allow modifications to you game. originally TDU prevents any changes to game files. look into my earlier posts, i have included modified .map (i did not made modified .map).
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Pawelek_PL »

So what about online play with this changed parameters? can you tell what to do ?
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sambo »

You can't sync to the online servers using if your game files have modified performance parameters. Also if you did manage to do so, you'd get banned for cheating.
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sethioz »

read my earlier posts, i have explained that it is possible to do so with a memory editor.
you do not get banned for that, unless somebody manually bans you.
if somebody tells you that they ban your cd-key, then its the biggest bullshit ever. sending videos and proof to game developers will absoluletely NOT get you banned. i haven't played tdu online so i don't know how it works, but only way to get banned is when ppl voteban you or kick you out of server or something, but in that case you can always go back with different ip and/or name (depends what they ban, because they can't ban your cd-key from servers)
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sambo »

I mean that you can't connect if you modify the performance parameters in the game files themselves. I understand that you can modify them in memory. Atari have stated that they will ban people who cheat.
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sambo »

Hey Sethioz, is there a limit as to how big a post can be? I have a heap more info I want to put in my main performance modding post. Also, is that post ok where it is now?
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sethioz »

i think there's 60000 character limit. before posting, copy it into your notepad or something in case it doesn't go thru or something.
to make things easier and shorter, you can use code brackets. look above the text area where you see "Code" button. highlight your text you want to be shown as code and click it.
it can be useful to post long sections without making it look long, it will go into a scrolling box. i use that for car data and such.

if you want, you can write a .txt or .pdf format tutorial and i can upload it, then i can link to it in my first post (with credits ofc). like a complete tutorial/guide on what you know ..etc. just suggestion if you want.
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sambo »

Ok, I'll see how I go. I really want it to be in searchable text so that people can find it more easily. What happens if I go over 60000 characters? Truncation or server meltdown? :P
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Re: Test Drive unlimited - handling editor / editing / hack

Post by TeamRetox »

Sambo wrote:Ok, I'll see how I go. I really want it to be in searchable text so that people can find it more easily. What happens if I go over 60000 characters? Truncation or server meltdown? :P
finally people who dont beg for cheats and can think up stuff for themselves :D i give you 5 cookies!
I hope to see you as an allie soon :)
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sambo »

Woohoo Cookies!!! :D
NOM NOM NOM...

Cheers TeamRetox, happy to contribute! :)
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Re: Test Drive unlimited - handling editor / editing / hack

Post by TeamRetox »

Sambo wrote:Woohoo Cookies!!! :D
NOM NOM NOM...

Cheers TeamRetox, happy to contribute! :)
congratulatons on becoming an allie :) enjoy your yellowness ^^
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Pawelek_PL »

you wrote that it is memory editing , but where is this? how to enter in the memory by tsearch?
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sethioz »

stay in topic guys. use open area/spam or offtopic for that.
Sambo you can PM me the tutorial if you want me to upload it into downloads section or you can always attach it to post too.
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Pawelek_PL »

Can you tell me where is the file of TDU memory ?
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sethioz »

i don't understand what you mean under "TDU memory file"
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Pawelek_PL »

I found it ok ;D i found process in the memory TDU;D but now I have some problem when i editing the horsepower the TDU crashes i don"t know why
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Pawelek_PL »

i saved changed value but how can I encrypt it? i don't understand this step ;/
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sethioz »

i hate repeating myself, so i wont. read thru the thread again, its all there, including my video tutorial.
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Pawelek_PL »

Your video tutorial is for single player but to play mp i must do this memory trick it's harder
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sethioz »

also explained in earlier posts, where i refered to GRID and tutorials that shows you how to use memory tools.
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Re: Test Drive unlimited - handling editor / editing / hack

Post by f14.maverick »

Someone knows how change hardcore data?
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sambo »

What do you mean by 'hardcore' data?
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Re: Test Drive unlimited - handling editor / editing / hack

Post by f14.maverick »

I want to copy the parameters from hardcore mode to put in TDU_CarPhysicsData. Its more realistic.
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sethioz »

what exactly seem to be the problem ? you don't know where hardcore settings are located ?
if thats the case, then i don't either :)
i assume it is not different settings, its just 'mode' which will reduce grip and such, but i have no idea where its located. or how it works.
i suggest you to decrypt database and then open them all in notepad++ (NOT notepad, but notepad++), then search all open files for 'hardcore'
thats only idea i have atm.
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Re: Test Drive unlimited - handling editor / editing / hack

Post by f14.maverick »

Thanks for the reply.
Yeah! I will search for this, and if I find something I post here.
I looking for a better physics mod for a long time. It will be great if I can find something.
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sethioz »

you can always change tyregrip and such, but there will be problem. all challenges will be either impossible or extremely hard, because im quite sure that A.I. vehicles have no effect and also time based challenges.

yeah, would be nice if you post it when you find it, maybe ill check into it too.
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sambo »

Hey F14.Maverick, you're not the Maverick who did the Police car mod on TDU-Central are you?
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sambo »

Just an update notification for anyone subscribed to this thread. I've done a heap of changes to my monster physics editing post and I have the final versions of my car mods up! :)
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Re: Test Drive unlimited - handling editor / editing / hack

Post by f14.maverick »

Hi Sambo! Wasn't me who created the Police car mod. I think the Ford Maverick has so many fans xD

And indeed it is right Sethioz. The AI will not be affected by the changes. I think my problem will be solved by downloading some IGE race files for hardcore mode. Or edit the original IGE files to enable in hardcore mode.

Thanks for help!
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sambo »

Cool, just checking : )

I guess you could just play in hard-core mode and adjust the parameters from there...
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sethioz »

I think my problem will be solved by downloading some IGE race files for hardcore mode. Or edit the original IGE files to enable in hardcore mode.
umm not sure what you mean with this. however it seems more like modding, so if you up for it, you could post about that in Games > Mods and Editing.
I guess you could just play in hard-core mode and adjust the parameters from there...
what parameters you mean exactly ?


also about this police mod, if its available somewhere, isnt it easier to download it and then extract the whole thing to see what it replaces or changes ?
as you ppl may know, im not much into modding myself.


NOTE: if you guys feel like talking about tdu modding, then plz make new topic into "Games > Mods and Editing"
stuff about police mod and such. maybe a modding tutorial from Sambo :)
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sambo »

I mean just adjust the normal physics parameters, but test them in hard-core mode.
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sethioz »

eem confused, there's a video tutorial about it.
it is very hard to explain if you do not know what you are doing. you just change it back, if you replaced comma with new line.
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sambo »

Umm, are you sure you're replying to the right thread? I'm confused now : )
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sethioz »

well obvously somebody deleted one post .. there was another post i replyd to. i cant even member who, i didnt look name, but somebody said that its crashing and something like "what do you mean by changing 3B comma back".
i hate when ppl delete their posts, i should disable delete for all users.
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sambo »

Heh, that would explain it then! I didn't actually realise that you could delete posts! Most forums don't have that function / permission enabled.
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Re: Test Drive unlimited - handling editor / editing / hack

Post by youdgin »

Made the motorcycle MV Augusta Tamburini go to 722 km/h and again pretty drivable but with one exception: at straight and constant acceleration it tends to flip over.
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sambo »

Haha, that's pretty funny.

Have you tried increasing the downforce on the bike? You could also try playing with the front/rear weight distribution, but that could result in some.... interesting... handling characteristics...
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sethioz »

what are you using as controls ? if you use keyboard, then its normal.
with analog controller you can adjust your balance just the way you want or just apply less than 100% acceleration.

ofcourse as Sambo said, try the downforce and weight balance, it would be better if it can drive on max acceleration and not flip over.
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Re: Test Drive unlimited - handling editor / editing / hack

Post by youdgin »

960 km/h(motorcycle) with a lot of problems in driving. I use keyboard and played a lot with down-force weight balance and other characteristics but when increasing the power is a bit difficult for the motorcycle to find an proper balance : when the acceleration is high it tends to flip backward(less when the down-force is high) , when the speed is high and still accelerating it tends to flip forward(the result of high down-force), the characteristics are strong related between them. I'm done for today with tdu. Hope my english was good.
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sethioz »

hmm makes sense, but again, keyboard is very, very bad control for such game.
in my demonstration videos, you can clearly see that i had some acceleration problems too, when i hit too much, then RPM got stuck on maximum, so i had to apply acceleration carefully in order to prevent it.

ugh i still haven't tested downforce on my KITT version, i have really bad place for steering wheel and it is surely no motivation.
however with your bike, if you like the game, then buy yourself analog controller (steering wheel is not much use with bikes). then you can give it insane acceleration and leave the downforce as it should be. well not default, but increase both, front and rear. so with analog you can carefully accelerate to prevent the flipping and once you are like 300km/h or more, then you can use 100% acc.
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sambo »

Another option is to reduce the coefficient drag to nothing and then reduce the power, this may help you get to the high speeds you're wanting without having to have too much power.
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Re: Test Drive unlimited - handling editor / editing / hack

Post by minime891 »

Hi i was just wondering if you have found away to go online with TDU with changed physics. And also how can i PM you cause i want to show you a pic but i dont want people to see.
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sethioz »

i haven't tried it yet, but you can edit the physics directly in memory with a memory editor/scanner (like Tsearch).
i have some tutorials under game hacking (sticky topics, read them, if you dont know how).
you can use PM on site (not on forum).
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Re: Test Drive unlimited - handling editor / editing / hack

Post by jeremy1992 »

Hey sethioz I used your awesome tutorial but im stuck with something.
do you know how to get a higher redline because I'f changed the redline but it wont get higher then 8336 rpm(i filled in "14500")

if modded the alfa brera
{Power_bhp} i (550)
{Power_RPM} i (11500)
{Torque_Nm} i (999)
{Torque_RPM} i (13500)
{Red_Line} i (14500)

any help is usefull :-)

P.S. Sorry if i spelled wrong im Dutch :-P
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Re: Test Drive unlimited - handling editor / editing / hack

Post by Sethioz »

worked for me. remember what i said about filesize. it has to be same or it wont work. if you add 1 digit, then you have to remove 1 digit from somewhere else. like price or something.
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