FIFA Soccer 09 modding

Talk about game mods and editors, no game hacking here (cheat engine..etc)

FIFA Soccer 09 modding

Postby Gavra » Mon Jul 27, 2009 2:39 am

Hi man, great work!
I was wonder if you could give me some tips, advise, or help, or what ever, how to hack FIFA 09 game.
I'am one of stadium patch makers for FIFA game, and I won't to get on higher level, I won't to set a torches, smoke and flags into stadiums.
Torches, smoke and flags has exist in older FIFA games, last in FIFA 2003, sow I wont to convert that part of engine in FIFA 09 engine.
Is't possible, have some advise?

tnx

sorry for my bad English
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Re: FIFA Soccer 09; hacks

Postby Sethioz » Mon Jul 27, 2009 8:58 am

umm, not exactly sure what you asking, im not a modder, but if you need to hack some experience, rank or level, then its the basic memory scanning and editing. you can read about it in Basic game hacking tutorial & Toolz for it

also i have never played any of those games so i really can't tell how those games work, but if its some value you need to raise, then this guide will help for sure.
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Re: FIFA Soccer 09; hacks

Postby Gavra » Mon Jul 27, 2009 9:19 am

well I need to find a part (code) in old (fifa 2003) fifa.exe file, where is finding a code for torches smoke, flags etc... and then to copy that code and input in new (fifa 09) fifa.exe file
sow that torches smoke and flags be visible in new fifa game
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Re: FIFA Soccer 09; hacks

Postby Sethioz » Mon Jul 27, 2009 1:53 pm

thats more like a modding and i don't know that much about it.
i also think that its not gonna work this way. finding something from .exe (specially from old game) and putting it into totally different one is not a job for hex editor or such.
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Re: FIFA Soccer 09; hacks

Postby TeamRetox » Mon Jul 27, 2009 5:51 pm

not possible UNLESS the fifa would be opensource which it isnt
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Re: FIFA Soccer 09; hacks

Postby Gavra » Mon Jul 27, 2009 7:34 pm

ok, it's like this
fifa game engine did not change sow much, from years to years they update teams information, players information, graphic, 3d models (all that could be find in data directory), and only thing thing they change in engine is gameplay, which .db file is finding in data directory (sow is changeable) ... system of fifa 2003 and 09 working is staying pretty much the same
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
in fifa 2003, there is a .dnt file in data directory, which can be easy edited with notepad, context of this file is x,y,z coordinates, intensity and colors, of lights, flags, smoke, and flash

example:

effectsArray => @
1. flag => home_a {-5093.51,415.33,-888.44} {4.59,80.00,-0.00} {1.00,1.00,1.00} {255.00,255.00,255.00,255.00}
2. flash => neutral {4826.63,344.49,907.23} {0.00,185.75,0.00} {1.00,1.00,1.00} {255.00,255.00,255.00,255.00}
3. smoke => home {-2238.25,204.68,135.45} {0.00,0.00,0.00} {0.22,0.56,0.22} {128.00,128.00,128.00,255.00}
...

then when fifa 2003 starts, and for example you choose Olympic stadium, it will load olympic.dnt, you could easy edit this file and put how much you wont lights, flags, bla bla bla...
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
in fifa 09, there is .txt file in data directory, whit coordinates, intensity and colors, BUT in every single .txt missing flags and smoke
there is two separate .txt file, which one is about intensity and color of light, and other file is coordinate of light

example (first file (intensity and color)):

[lglw]
LightGlowA 400.000000 243 255 255 60 80 135 255 211 1.668000 5.000000
LightGlowB 500.000000 243 255 255 60 80 135 255 211 1.668000 5.000000

...

example (coordinates):

LightGlowA 2 Position
3910.653320 2276.681396 -6152.455566
3505.313965 2278.738281 -6481.758301
LightGlowB 2 Position
-4708.075684 2529.219727 -6578.687500
-4175.712402 2529.219727 -7327.398926

....

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

i found a couple of commands in fifa 09 .txt files: PinLightA,PinLightB...LightGlowA,LightGlowB...AtmosGlowA,AtmosGlowB...CamFlash, but there is nothing about smoke and flags

sow my idea is to try to find a code, whose used in fifa 2003, copy, and paste in fifa 09, and then to put .dnt file in fifa 09 data

or cause they probably only update engine for a last few years (since 2003), maybe there is still that code in fifa, and it's not only using, sow i should find only a command to use it
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

if you don't have idea how to do this, can you tell me where i could find a help?
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Re: FIFA Soccer 09; hacks

Postby Sethioz » Mon Jul 27, 2009 11:42 pm

now it makes lil bit sense, but i still think it is not possible.
as you said, maybe 09 still has them and just not using. i could prolly tell you more if i would have the games, but it would be a big project and im really not interested in such games, sry.

so under code you mean data from 03's game files ? and insert it into 09 ?
you should just open 03 with a memory editor, like Tsearch's 'hex view' and see if you can find that place.
if you find what you looking for you can prolly insert that into 09, but it requires you to know about HEX and trainer making, how to call address and how to make a game read it, even i dunno exact details atm. i just can't think of a way to make 09 actually use what you want, if it doesnt have such thing by default.
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Re: FIFA Soccer 09; hacks

Postby Gavra » Tue Jul 28, 2009 12:32 am

u don't like football? :(

well what if fifa 09 still have them but just not using? how to find right command, to make fifa showing smoke?

they obviously change commands
example in 2003 it was "flash" and in 09 is "LightGlow"

is there any way to see all commands in game?
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Re: FIFA Soccer 09; hacks

Postby Sethioz » Tue Jul 28, 2009 12:45 am

most likely if game is not encrypted or compressed, you can see them in memory.
it means use Tsearch to look. search for flash or lightglow and see if it finds that, if not, then theres no point to search more, however if you do find flash in 03 and/or lightglow in 09, then you can see other commands too, but you have to manually find them. most likely they are close to other commands.
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Re: FIFA Soccer 09; hacks

Postby Gavra » Tue Jul 28, 2009 1:16 am

of course I try with Tsearch, and he found about 177 billion address :(
anything i type he finds a billions of address
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Re: FIFA Soccer 09; hacks

Postby Sethioz » Tue Jul 28, 2009 10:36 am

i was talking about looking manually into hex view, not searching.
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Re: FIFA Soccer 09; hacks

Postby Gavra » Tue Jul 28, 2009 11:33 am

i looked and found this

in fifa 2003 there is smoke with flares
Image
in fifa 09 there is logosmoke, but that is't what i looking for
Image
but I found flares, sow I should only find a comand to use it
Image
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Re: FIFA Soccer 09; hacks

Postby Sethioz » Tue Jul 28, 2009 2:43 pm

I don't know about this, however you can try to use artmoney to search for "smoke" for example and see what happens if you replace it with like "flare". or there's some colors as i see, what if you try to change some color ? (any color, flag, smoke, light ..whtever has color). if it actually turns from green to red when you change it with artmoney, then it means you can manipulate with such things and get it working.

NOTE - do not use some freehosting, i have "upload attachment" for screenshots and files !
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Re: FIFA Soccer 09; hacks

Postby Gavra » Wed Jul 29, 2009 12:09 pm

i have finished searching, and find out that there is no code in .exe file with those effects, there is only lights and camflash...
i downloaded fifa world cup 2006, the structure of the game is the same as fifa, (i think on data files).
fifa wc 2006 .exe have much of effects, and because of the same structure will be possible to copy code for this effects and put it in fifa .exe file?
Attachments
fifa2006worldcup.JPG
picture of effects founded in Tsearch
fifa2006worldcup.JPG (71.14 KiB) Viewed 4652 times
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Re: FIFA Soccer 09; hacks

Postby Sethioz » Wed Jul 29, 2009 2:43 pm

first of, this is not a code, it is memory view of your game. you can insert data into running memory (RAM), but what you don't understand is that game would never use it, you'd have to re-write whole game for that.

let me give you an example. like this forum here. its phpbb. if i would take some 'code' or some strings from database of like phpnuke and put it into my forum's database, then my forum would not know how to read that.
game engine maybe same, but 09 is not meant to read anything that is not in 09.
this is not even hack discussion, will be renamed and move to modding.
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Re: FIFA Soccer 09 modding

Postby Gavra » Wed Jul 29, 2009 3:04 pm

sow it will bee total fuckin difficult

can u give me some links for modding?
tutorials, programs?

what do i need to start learning about re-writing game?
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Re: FIFA Soccer 09 modding

Postby Sethioz » Wed Jul 29, 2009 7:28 pm

don't take my word on it, because i have never played this specific game and im still not 100% sure what you exactly want to do, but as much as i understood, yes its nearly impossible.
it would have to be something like a trainer that runs on top of game or a complete mod. TeamRetox already said that for such things it would have to be open source, but its not.

you should try to google for fifa soccer modding or somethign like that, because every game is different, some games are mod friendly, some are nearly impossible to mod at all, because they have encryption and no tools...etc, in other hand some games even have modding tools.
anyways if i understood right, then either you have to find out if this game has modding tools, if not, then other option would be to write a trainer-like program, which would change things or even add something.
like aimbot, which can be written or the wallhack, which allows you to see enemys thru walls ..etc
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Re: FIFA Soccer 09 modding

Postby Gavra » Thu Jul 30, 2009 1:44 am

i'm not sure what will be a friendly mode, and what will be encryption and no tools
but there is a loot of tools for editing fifa, for changin graphic, 3d models, etc... (i'm making 3d models of stadiums for fifa)
you can add stadiums, football leagues, players, etc... in game, with no editing engine, or anything, it's just enough to put new files in data folder with correct names and fifa.exe will read it
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Re: FIFA Soccer 09 modding

Postby Sethioz » Thu Jul 30, 2009 2:28 am

friendly mode ? plz try reading what i say. i said that some games are "modding friendly" it means that those games are easy to mod/edit (not mode).
tools > some games have modding tools available, like GTA SA for example. however test drive unlimited is very hard to mod, because it uses encrypted files, its extremely hard to even hack it with memory tools.

anyway if fifa has modding tools, then isn't it easier to just make what you wanted, not to hack it with memory tools or inserting the code.
it sounds pretty much like supreme commander. supreme commander is very mod friendly. its pretty much what you described, in SupCom you can just make a /mods folder (can be different too i think) inside of game folder and then game reads those files first, so if you put modified files into /mods folder, then game reads those instead of original.
if thats the case, then you can simply put your modified files into fifa folder and it works, but again i say that i do not know anything about fifa modding, so i have no idea how to get what you are after, its just basic toughts.
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