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Sethioz Industries Forum • View topic - Aliens vs Predator 2010 (avp 3 / avp 2010) - hacks & hacking

Aliens vs Predator 2010 (avp 3 / avp 2010) - hacks & hacking

get your superiourity here ! be an offline or online GOD of the game. infinite ammo, unlimited nitro, turbo boost, god mode, you name it !

Aliens vs Predator 2010 (avp 3 / avp 2010) - hacks & hacking

Postby Sethioz » Thu Feb 25, 2010 9:12 pm

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Re: Aliens vs Predator 2010 (avp 3) - hacking and hacks

Postby Ritterkreuzträger » Fri Feb 26, 2010 12:55 pm

Anything OK with ammo. 99=99 , ive use Cheat Engine-All Bytes search. There are about 62 results, everything most be freezed. I dont tested yet anything else expect ammo coz this game is too awesome. And i dont tested it yet in MP, i dont want to be VAC banned(Yeah, is AvP3 using VAC?)
UPD: Small note - yes, adresses doesnt changing after game restart.Im not sure, but for weapons 90% of adresses are changing after weapon changing.
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Re: Aliens vs Predator 2010 (avp 3) - hacking and hacks

Postby Sethioz » Fri Feb 26, 2010 9:07 pm

can you post the addresses here ?
i don't know how much ram you have, but cheat engine says that im out of ram, so i was unable to do the ALL search as i explained.
however when i use the exact value in ArtMoney using ALL types, it still wont work. i mean that ammo on screen does freeze, but when i shoot, then it still runs out at end. post the addresses, it will help. i will do a ranged ALL then.
i just dont have time for this unfortunetly...


EDIT:
nvm, it is FLOAT. seems like i have totally lost it. i tried float before, but found nothing. i also tried ALL with ArtMoney and nothing, today i did one search and 1 filter and found about 10 addresses. only one was right. so thanks dude for saying that it works. read my first post, updated it.
as mentioned in first post, it seems that game engine is still same, old avp2 lithtech/monolith engine used a lot of float types too, so does this.
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Re: Aliens vs Predator 2010 (avp 3) - hacking and hacks

Postby Ritterkreuzträger » Sat Feb 27, 2010 6:08 pm

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Re: Aliens vs Predator 2010 (avp 3) - hacking and hacks

Postby Sethioz » Sun Feb 28, 2010 5:10 pm

any luck with pred energy ? tried on float and 4 bytes and also exact ALL in artmoney, but same stuff, won't freeze.
these things are not so cool anyways, im looking into other awesome stuff like speed, jump..etc.
pred - marine should be easy. because you know for sure that pred jumps higher than human and it uses same button, so i assume its same address.

> if anybody knows how to get online with the cracked, non-steam version. post a quick note here, because basically it's hacking too :)
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Re: Aliens vs Predator 2010 (avp 3) - hacking and hacks

Postby Ritterkreuzträger » Sun Feb 28, 2010 6:24 pm

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Re: Aliens vs Predator 2010 (avp 3) - hacking and hacks

Postby Sethioz » Sun Feb 28, 2010 11:29 pm

i kind a mislooked the "ammo works online" part, but that is such a failure haha.
ammo is not server sided, and V told me few days ago that you should use C++ to hack games instead of memory tools...
huh ???
anyways, ammo really does work online, doesn't matter if you are host of the match or not. i tried both. if i joined the match i still had infinite ammo.

i think that health might be very dumb and it might be other player sided, for example hour health is controlled by all other players, to reduce the lag. like this AJL mod in avp2, which is player sided kills. if that's true and you are able to find it, you can set other players health to 0 rofl so they keep dieing and most likely you would get the score, but i highly doubt that they are THAT dumb. i need 1 test subject for this :)
somebody who is willing to help me do this shit. need a match where i can hack in peace without getting dead. Nooblet you up for it ? i have very limited time...so be patient guys.
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Re: Aliens vs Predator 2010 (avp 3) - hacking and hacks

Postby Ritterkreuzträger » Sat Mar 06, 2010 10:32 am

Just got some time on testing some packet stuff... Well, its looks like works. I dont tested kill stuff, well tested, but dont sure about the effect. BUT u simple resend all the packets with non-epic speed(50 packs per sec for example), u will get Out Of Body hack. Thats means, u r actually staying with no moves on ur respawn point but IRL u r running all around the level doing executions and stuff. But u still be killed if somebody find u, or someone accidentally(they cant see u, but sometimes someone can hit u coz of consolish auto-aim) hit u when u r out of body. ALSO, if noticed other effect whic happens only sometimes, but whatever: sometimes i became invincible, sometimes i finished trophy kills with no anims(Instant kill) just pressing button etc... So i think its possible to do a lot of thing with CV in AvP3, like in AJL.
In addition i want to say... There are a very similar effect when u r resending ALL the packets what recorded from whole the session, same happens in AJL, so i think their anti-lag thing is a way more similar than i though before.
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Re: Aliens vs Predator 2010 (avp 3) - hacking and hacks

Postby Sethioz » Sat Mar 06, 2010 5:58 pm

sounds like my avp2 packet "hack". it was like 2 bodies, but not at once.
in avp2, if i resent movement and action packets, then ppl was able to see one of them at a time only. if i moved, they saw real me, if i stopped they was able to see clone. so it means it was extremely hard to kill one of them, because clone was running/moving on lightning speed (if i sent packets lil bit faster than normal (50-100 per sec). so if somebody was tracking me down, i stopped and i disappeared haha, then i waited and shot, boom epic win. im quite sure its same effect in avp3.

sry guys dont have much time for this atm.

EDIT:
yo Nooblet, do you know what type is health ? fucking shit is not freezing again. i tried on 4 bytes and float unknown, visible health freezes, but thats all.
can you post address here ? game uses same method as avp2, so if you post address it will help and also say what type.
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Re: Aliens vs Predator 2010 (avp 3) - hacking and hacks

Postby Ritterkreuzträger » Sat Mar 06, 2010 8:40 pm

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Re: Aliens vs Predator 2010 (avp 3) - hacking and hacks

Postby Sethioz » Sat Mar 06, 2010 11:39 pm

yeah awesome, i updated the first post. 128 is only marine and easy.
anyways, health works online if you are host.
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Re: Aliens vs Predator 2010 (avp 3) - hacking and hacks

Postby Ritterkreuzträger » Sun Mar 07, 2010 10:18 am

Huh just made this unlimited power for predator. So as u know, then u r change ADDRESS with preddie power game will crash. But if u find out BREAKPOINT, then won"t. So, float, on easy - between 71 and 79, decreased\unchanged etc... So and u will get 4 addresses. But how do u get correct one if u cant change someone and test? So u need to get debugger on, correct address will get u ONLY ONE opcode(breakpoint), false ones will give u 2 breakpoints.
Works online too.
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Re: Aliens vs Predator 2010 (avp 3) - hacking and hacks

Postby Sethioz » Sun Mar 07, 2010 4:34 pm

you mean on first mission ? because pred has different energy, the harder the difficulty, the less energy you have.
i gonna test today and update first post on sucess.
also it has to give 2 breakpoints, not one.
one is for increasing and other is for decreasing, they appear corresponding to what happens, if you lose energy it will pop up first breakpoint which is for decreasing, if you charge, you will get another one.

just wondering, why da fuck i cant find it on float ALL ?!?!?! using unknown > decreased, decreased, increased..etc. it just not happening.
only thing i can think of, is that Tsearch simply doesn't give the "out of memory" and simply doesn't search whole memory, just can't think of anything else.
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Re: Aliens vs Predator 2010 (avp 3) - hacking and hacks

Postby Ritterkreuzträger » Sun Mar 07, 2010 4:58 pm

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Re: Aliens vs Predator 2010 (avp 3) - hacking and hacks

Postby Sethioz » Sun Mar 07, 2010 6:39 pm

energy aint working. on easy, first mission. i did 71 - 79 range, then decreased..etc, but nothing. ended with 6 addresses but it didnt froze. its so retarded in avp.

what is the cloak ? 1 and 0 ? float or byte ?
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Re: Aliens vs Predator 2010 (avp 3) - hacking and hacks

Postby Ritterkreuzträger » Tue Mar 09, 2010 9:35 am

Well, found out the way to increase\decrease moving speed, i didnt tested it in MP yet.
So, Float-1Address i did it as an alien but marine and pred prooly will works with same too. Staying(stop) - 0, Walk - 1, Run(Sprint) - 2 . Itsnot modes, its speed. Important note: do search "between values", like "between 1 and 1","Between 2 and 2" its makes ur memory editor search only EXACT values, it will skip stuff like 0,000000000001. After u found out the address set it to whatever u want. Its very hard to control the alien with it, i suggest u to set a hotkey on it. Well, i found out the breakpoint but cant do with it anything, someone who well in this stuff shall try it.
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Re: Aliens vs Predator 2010 (avp 3) - hacking and hacks

Postby MagicalSilence » Tue Mar 09, 2010 5:23 pm

....(\_/)
..(\(^_^)/)
....(")(")
well came along this small trainer for 2010
NUMPAD1 - UNLIMITED HEALTH
NUMPAD2 - UNLIMITED CLIPS
NUMPAD3 - NO RELOAD/GRENADES
NUMPAD4 - ONE HIT KILLS
NUMPAD5 - UNLIMITED ENERGY

for game version 1.0.0.0 Steam
Fixed Exe: Razor 1911
Directx Version: 9/10

haven tested aint got avp anymore.

Only scanned with za seemed clean. but ur all smart ppl ^^ so suit ur self.
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Re: Aliens vs Predator 2010 (avp 3) - hacking and hacks

Postby Sethioz » Tue Mar 09, 2010 7:41 pm

yeah i know about movement speed, you can do that in ANY game (racing, 3rd person, 1st person..etc), just as long as the speed changes. it is changing of the actual speed, i never had time to try this, but i will today.

with breakpoint, well i could write tutorial, but its damn hard on avp2010, its not normal. i would have to make an image of memory to determine the right place to inject the code, so i won't be writing one, instead i might write tutorial on how to make your own, using easy write in Tsearch. that's quite easy, you can set hotkeys for your injection/s. so addresses won't change and you can change speed with hotkeys.
ill keep you up to date ppl.

those trainers are typical failure, just some dumb shit, which is useless, just for some drooling retards. im more interested in what Nooblet just posted, gonna test today and see if i can make an injection using ASM (easy write in Tsearch).

EDIT:
fuck dude, post the damn addresses. i don't know why my Tsearch is being stupid on this game, i found 1 address and froze it on 1, and crash. as i said i dont have time lately for this, just hour or less in a day.

UPDATE:
sometimes i just keep doing one mistake over and over, i knew that Tsearch won't find all, but i keep using it. doh. with CE i found it, updated the first post and added how to make speed hack using "easy write" > ASM language.
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Re: Aliens vs Predator 2010 (avp 3) - hacking and hacks

Postby Ritterkreuzträger » Fri Mar 12, 2010 2:59 pm

Aint cool one, btw: Pred Heat Vision texturing. Not TYPES of vision, texturing of type Heat. 0-Normal texturing, 63-Heat Texturing, 2 bytes. After u found out the correct one u need to set it to some number over 63, or under. Over 63 u will get simply awesome texturing, its looks like heat-visor from Predator film, but lol without highliging "heat" as yellow(lol). Under 63 is more cheat-like, i call its looks like "cyborg vision" lol. Its removes filtres, so u will get normal vision with very high brightness(its iis not annoying, even nice feeled to eye, and after this dark places doesnt makes u any sense) and with white\blue highlighting for humans, its rly can give u a superioty over someone, coz its a way more comfortable to play with it, u can easily see aliens without highlighting coz u simply dont see shadows and everything is bright, they r stand out. Well, its looks cool too =]
Of course, this WILL work in MP too. Yes yes, i dont tested it in MP, but im sure for 999999% it WILL work. I just cant imagine server-side textures\visions.
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Re: Aliens vs Predator 2010 (avp 3) - hacking and hacks

Postby Sethioz » Fri Mar 12, 2010 11:32 pm

awsome, but not sure how it's useful. i did found some shit before, but i crashed my game, now i know why. because it only works between normal and heat vision.
normal and alien vision are both 0, so if i nop the function and change to/from alien vision, it will crash. so obviously alien vision has different address.

i made a video demonstration of it, looks awesome, but not really useful, it makes it worse actually to see them, but if you make heat vision darker, then its easier to see humans, cuz they light up like lights on christmas tree. unfortunetly i don't really know what to do with it. maybe ill write another ASM script to help you change it between values.

look for first post, i updated it (video demo and stuff)
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