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Re: Mortal Online hacking discussion and hacks

Posted: Fri Mar 23, 2012 5:58 pm
by jonathanml
whats wrong with this picture? :)
give you a hint, I have fist out and look at the horses health

Use Attachments With Images and rest Please Thanks Ms.

Re: Mortal Online hacking discussion and hacks

Posted: Sat Mar 24, 2012 5:30 am
by Shoyruken
Question is, do you know how you did it?
did you try freezing the addresses after you change dthem to 5000?

Re: Mortal Online hacking discussion and hacks

Posted: Sat Mar 24, 2012 5:33 am
by Shoyruken
Ya magical, i suck with understanding pointers, just doesn't make sense when i read about them to me. Just cause im exhausted i think. But all the same i have frozen the original addresses, just changes the visual number in character panel, but not the bar for stamina. Ill have to mess with it more.

i THINK my brothers i have found a way to have unlimited stamina, stay tuned.

Re: Mortal Online hacking discussion and hacks

Posted: Sat Mar 24, 2012 5:51 am
by Shoyruken
Found, its a single Float value. written too by fstop dword ptr. and accessed by fld dword ptr [eax] and fstop dword ptr [ecx] current address is 1458EE8 if this is frozen your stamina will not decrease, sprint away :). Working to see if a single health one can be frozen, though doubtful. Also looking further into the dmg hack you did
'''
On a bad note, the stamina hack was detected even without hardly any use, they must have code detection of sorts now.

Re: Mortal Online hacking discussion and hacks

Posted: Sat Mar 24, 2012 8:07 am
by MagicalSilence
Stop posting like Bunnys on Breeding Season!
Post in Detailed Information When you have More information at hand.

Stamina hack is 100% Detected By visual If you Rush weapon on all the time non stop Advanced/ GM/ players easily notice difference between fair and hack"
Since i guess it was not automatic ban else it would have been lot faster.
90% of the Game is Client Side Weapon Damage Might not be But Range and Attack Speed should be Client sided.

Re: Mortal Online hacking discussion and hacks

Posted: Sat Mar 24, 2012 6:25 pm
by jonathanml
Yes I know how, and its just a visual thing as it does not happen on the server side. What happened is I found the float/4byte of health, then set them all to zero (this in turn did have an effect on my stamina, as it depleted whenever it moved, but client side when I looked at myself on another account my health acted as it should have. What this mean is stamina is completely reliant on the client). With everything being set to zero, when I attacked mobs and I clicked on there health, my client told me that they were then dead... so they exploded. Upon further investigation, they exploded and vanished on my client, but looking through another character the mobs were still there. So any health manipulation is gathered from the server. But the stamina is all from the client.

Re: Mortal Online hacking discussion and hacks

Posted: Sat Mar 24, 2012 7:37 pm
by Sethioz
health, ammo and money in online games are most likely checked by server, however it is always worth trying.
as a huge surprise, in avp 2010 ammo was client sided in online matches, they patched it later tho.

while most movements are client sided. in some mmo games movements are checked, but its quite rare.

but health manipulation is very possible if you find vulnerability in the game engine. like in avp2 it was possible to manipulate health and make server give you health. like in some games it might be possible to change some medkit size and make it give you more health or enable health regenration ..etc

NOTE - stop making unneccessary posts / replys. there is no EDIT option, so think thru what you going to post !!! if you are not sure, save your post as draft (button eleft from submit and preview), then later edit it and once its done, submit.

Re: Mortal Online hacking discussion and hacks

Posted: Tue Jun 26, 2012 10:42 am
by deama
hey guys, I've been trying to hack the attack speed but I don't really know how to even start. :P Any of you guys got any ideas?

PS: is it possible to hack the skills to 100? So that they actually work?

Re: Mortal Online hacking discussion and hacks

Posted: Tue Jun 26, 2012 5:05 pm
by Sethioz
http://sethioz.com/mediawiki/index.php5 ... me_Hacking << start from there and also read sticky topics under "Darkside - Hacking / Cracking ..etc >> Game Hacks

Re: Mortal Online hacking discussion and hacks

Posted: Wed Jun 27, 2012 10:21 pm
by deama
Thanks for the info. Now I'm wondering, is it possible to hack the skills to allow you to max them to 100 and work, rather than the annoying 60? I tried to do it, but I think its server sided.

Re: Mortal Online hacking discussion and hacks

Posted: Thu Jun 28, 2012 8:10 pm
by deama
sorry about double post but...
how would I hack the FOV? I've read the tutorial but that doesn't help. The only way to change the FOV is to exit the game, but that would mess up my values.

Re: Mortal Online hacking discussion and hacks

Posted: Fri Jun 29, 2012 12:56 pm
by bellaedward
hacking about game servers or speeds...

Re: Mortal Online hacking discussion and hacks

Posted: Fri Jun 29, 2012 2:08 pm
by deama
what are you talking about?

Re: Mortal Online hacking discussion and hacks

Posted: Fri Jun 29, 2012 2:11 pm
by Sethioz
STOP posting nonsense or i will ban both of you!

that said, i do not make FOV hacks, however Racer_S @ tocaedit.com used to make them, but it seems like he don't care about his website anymore.
if you can get in touch with him somehow, you might be able to get some info about FOV hacks.

Re: Mortal Online hacking discussion and hacks

Posted: Wed Jul 04, 2012 6:40 pm
by deama
After crapping around with mortal online and cheat engine, I found out the stamina regen values (found out via increasing my inventory weight over the limit and scanning for a decreased value, doesn't seem to work with equipment weight though), and I've also found out the max stamina, so I can easily give myself infinite stamina lols (found infinite stamina by searching unknown initial, and then each type max stamina increases, I would search for an increase).

Re: Mortal Online hacking discussion and hacks

Posted: Thu Jul 05, 2012 2:49 pm
by Sethioz
it just occured to me, that you should read resident evil 4, resident evil 5 and deus ex human revolution hacking topics. There is also detailed wiki article available for RE5. Because in those games i have made "inventory" hack that allows you to edit / spawn stuff. it might work same in some MMOs.

Re: Mortal Online hacking discussion and hacks

Posted: Thu Jul 05, 2012 4:20 pm
by deama
ahh, thanks, I'll give that a try later.

PS: Have you got any idea on how I'm supposed to hack the game so it displays 3rd person view?

Re: Mortal Online hacking discussion and hacks

Posted: Sat Feb 23, 2013 4:34 am
by Osbor
bumping this thread in interest
not sure if this would be considered soliciting or anything, but i'd be more than willing to provide compensation for anyone who can provide the memory locations (robust, doesn't change after log out) of any of these items

-your current health (editable)
-your current stamina
-your camera X,Y,Z coordinates (editable, for making third person camera)
-your player x,y,z coodinates (editable, for teleportation)
-your target's x,y,z coodrinates (readable, for aimbots)
-the x,y,z coordinates of anyone within render distance (for ESP and radar, also automatic GM detection), gotta be able to match coordinates with names
-your current damage output for max damage hacks

i'm especially interested in the camera position hacks, i'd like to take a "satellite photo" of various places in the world and make an actually accurate world map, maybe even populate the game wiki a bit with useful info

Re: Mortal Online hacking discussion and hacks

Posted: Sat Feb 23, 2013 6:31 am
by Sethioz
this is MMO right? meaning health is definetly server side (very small chance that it isnt).
same with stamina i think.
coordinates, well you just have to do usual unknown search.

once you find them, do pointer scan (read articles on my wiki about pointer scanning).