Intercepting game packets to duplicate

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Kuutti
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Intercepting game packets to duplicate

Post by Kuutti »

Hey there guys.

Despite how casually I'm going to ask this question I know it's not that easy.

I basically want to intercept game packets and duplicate them. For instance, I am playing an Online game. It's not very sophistocated at all, and it has no injection protection or any sort of protection at all. What I'd like to do is for instance, when I gain experience I would like to duplicate those packets sent. Or at least be able to edit them someway. I highly doubt the packets will be encrypted and will require some sort of decryption method.

If someone could point me in the right direction that would be great. Obviously certain things are serverside and not clientside, it should still be possible to edit packets en-route and send them back modified. I've heard of the same sort of thing happening for another Localized version of the game I am playing.

So if anyone knows of any programs, free or paid that I can start tinkering around with, I'd be really greatful if you pointed me in the right direction.
Cheers!
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Sethioz
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Re: Intercepting game packets to duplicate

Post by Sethioz »

This has been explained with step-by-step tutorials on my wiki and forum. use search before asking such simple things.
you also made wrong topic in wrong place, this isnt directly game hacking. if you want to hack a certain game (sounds like its mmo), then post a game name and hacks or whatever suits best.

1. read "sticky" threads under game hacks > MMO hacking
2. go to my knowledge database (wiki) and look for "basic game hacking" or "packet" "packets" "intercept" "intercepting" ..etc.

its one of the easiest things in game hacking. 2 of my favorite tools for that are WPE pro and Commview (both explained on wiki).

if you need further help with specific game, make new topic with proper title (game name - hacks or game name - intercepting and modifying packets ..etc)

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