I read this thread:
http://aluigi.freeforums.org/post9696.html?hilit=source engine
He's on to something here.
I have not much knowledge about C++ or modifying packages.
As I have understood(correct me if I'm wrong), sudppipe is a tool
which replace original package with an modified one and send that instead.
http://aluigi.org/mytoolz.htm#sudppipe
I guess this is the source Aluigi talks about in the thread:
http://aluigi.altervista.org/adv/sourcefs-adv.txt
I would like to know how I can modify the messages on connect and disconenct.
PS: I use WireShark, if you explain how to work with it.
[Source Engine] Modify Packages
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Re: [Source Engine] Modify Packages
first of, its PACKET not package, package is what you find around your cake. packet is what is used in computing, not package. first learn the terms before going any further.
second of, his name is Luigi, try paying attention.
source engine uses "handshake" or so called packet checking, so if you send a packet that does not fit, it will be discarded. it is needed to imitate the actual connection.
it isnt as easy as using a packet monitor tool. further more wireshark is useless if it comes to such hacking.
anyway all of these tools and papers are made by Luigi, not me. so you must ask him when he gets back.
second of, his name is Luigi, try paying attention.
source engine uses "handshake" or so called packet checking, so if you send a packet that does not fit, it will be discarded. it is needed to imitate the actual connection.
it isnt as easy as using a packet monitor tool. further more wireshark is useless if it comes to such hacking.
anyway all of these tools and papers are made by Luigi, not me. so you must ask him when he gets back.
Re: [Source Engine] Modify Packages
Learning something new allready.Sethioz wrote:first of, its PACKET not package, package is what you find around your cake. packet is what is used in computing, not package. first learn the terms before going any further.
Hows that important?Sethioz wrote:second of, his name is Luigi, try paying attention.
OkSethioz wrote:source engine uses "handshake" or so called packet checking, so if you send a packet that does not fit, it will be discarded. it is needed to imitate the actual connection.
it isnt as easy as using a packet monitor tool. further more wireshark is useless if it comes to such hacking. .
Luigi said he would never return to the source engine, so I think its a lost case to ask him.Sethioz wrote:anyway all of these tools and papers are made by Luigi, not me. so you must ask him when he gets back.
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Re: [Source Engine] Modify Packages
source engine uses "challenge response" i think that was to correct term. however i still know nearly nothing about source engine, since i never done any research on it.