Search found 34 matches

by MateusBlur
Thu Jan 04, 2018 10:08 pm
Forum: Generic Requests & Problem Reporting
Topic: CheatEngine cause shutdown game
Replies: 2
Views: 25628

CheatEngine cause shutdown game

Hey
I have Dirt3 steam edition and i wanted use cheatengine
When i loaded Dirt3 process in CE, game automaticly closed.
How make cheat engine undetected? Have you any solve?
by MateusBlur
Wed Jul 27, 2016 8:42 pm
Forum: Errors / Crashes / Bugs / Support / Help
Topic: Multi Level Pointer - 0 results
Replies: 5
Views: 11328

Re: Multi Level Pointer - 0 results

Thank you your very helpful but its make me error when i want paste it to Luascript https://i.snag.gy/IerGgf.jpg Tell me what metod you used to find that value, full pointer scan? I spend on that few hours without results, tried pointer scan too (2hours scan) but in third compare i had 0 matches. Do...
by MateusBlur
Thu Jul 21, 2016 8:06 pm
Forum: Errors / Crashes / Bugs / Support / Help
Topic: Multi Level Pointer - 0 results
Replies: 5
Views: 11328

Re: Multi Level Pointer - 0 results

Recorded short video, check it what i doing wrong:
by MateusBlur
Sat Jul 16, 2016 11:26 pm
Forum: Errors / Crashes / Bugs / Support / Help
Topic: Multi Level Pointer - 0 results
Replies: 5
Views: 11328

Multi Level Pointer - 0 results

Hi again I used your tutorial to find base amo value https://www.youtube.com/watch?v=QVLeInTi3qI and im stucked, all going good to moment when i couldnt find stable value, whats going wrong? http://zdj.comoj.com/images/986amo_fuck_tn.jpg This number of bullets value is strange. Of course work when i...
by MateusBlur
Sat Nov 07, 2015 7:24 pm
Forum: Programming / Coding / Debugging
Topic: Auto push button in CheatEngine
Replies: 5
Views: 35494

Re: Auto push button in CheatEngine

sure.
Table > Lua Script

type:

Code: Select all

function execute()
  for i=1,1000 do
    doKeyPress(VK_L)
    sleep(18)
  end
end
createHotkey(execute, VK_F1)
Turning on by F1
1000 pushes key L
18 is time between clicks
by MateusBlur
Thu Oct 29, 2015 8:07 pm
Forum: Programming / Coding / Debugging
Topic: Auto push button in CheatEngine
Replies: 5
Views: 35494

Re: Auto push button in CheatEngine

done in CE
programme, loosed one "m"
English is not my primary language
by MateusBlur
Fri Oct 23, 2015 11:51 am
Forum: Programming / Coding / Debugging
Topic: Auto push button in CheatEngine
Replies: 5
Views: 35494

Auto push button in CheatEngine

Hi
Is a lot programs able to programe auto push buttons (like hit "L" button 1000 times in 15 sec)
But no one work in games, probably was locking by games.
Is able to programe auto pushing button in CheatEngine?
by MateusBlur
Fri Apr 25, 2014 12:50 pm
Forum: Games
Topic: Blur: single player modifications
Replies: 44
Views: 50829

Re: Blur: single player modifications

There is my first modification,
Nick changer for Blur split screen


Image

Have fun ;)
by MateusBlur
Fri Apr 25, 2014 12:25 pm
Forum: Off-topic & General Discussion
Topic: Cheat Engine - back for previous value
Replies: 7
Views: 15410

Re: Cheat Engine - back for previous value

ok, i finded only that https://www.youtube.com/watch?v=z2rqaCdCBKc But it's still not exactly what i search. There u having all the time lowering value, but i try find something advanced -> unknow and static value (car value) but i dont saw so advanced tut. If you had some free time, record how u fi...
by MateusBlur
Thu Apr 24, 2014 6:33 pm
Forum: Off-topic & General Discussion
Topic: Cheat Engine - back for previous value
Replies: 7
Views: 15410

Re: Cheat Engine - back for previous value

I asked on CE and they tell me about that: you can press ctrl+z when an entry is selected to change it to the last value before you edited it But dont work for me, maybe i wrong understand that By the way, u should record tutorial showing finding unknow values. In google i finding only how to change...
by MateusBlur
Mon Apr 21, 2014 5:47 pm
Forum: Off-topic & General Discussion
Topic: Cheat Engine - back for previous value
Replies: 7
Views: 15410

Re: Cheat Engine - back for previous value

http://zdj.comoj.com/images/397Bez_tytu_u.jpg I made example (i know, values in columns "value" and "previous" was the same, but it was only example, assume that values in "previous" was other) When i swith car in game, all values changing. So i want try do it for othe...
by MateusBlur
Sat Apr 19, 2014 12:49 pm
Forum: Off-topic & General Discussion
Topic: Cheat Engine - back for previous value
Replies: 7
Views: 15410

Cheat Engine - back for previous value

Hello

Have a question.
Have choosed groups of codes in cheat engine and i want change all records for previous to see changes in game.
Changing all values for previous is too laborious, how change it automaticly ?
by MateusBlur
Wed Nov 27, 2013 5:24 pm
Forum: Games
Topic: Blur: single player modifications
Replies: 44
Views: 50829

Re: Blur: single player modifications

I see u want make with me a big hacker; "renaming specialist" lol I want change two things. -Game dont give you the possibility change player name (default called "player 1,2,3,4"), during game is all biged mess. I want change that in language file. -In game is imposible to choos...
by MateusBlur
Tue Nov 26, 2013 11:20 pm
Forum: Games
Topic: Blur: single player modifications
Replies: 44
Views: 50829

Re: Blur: single player modifications

check mailbox..
by MateusBlur
Mon Nov 25, 2013 1:42 pm
Forum: Games
Topic: Blur: single player modifications
Replies: 44
Views: 50829

Re: Blur: single player modifications

I dont know too how it works, but works ;) I have those values saved i cheat engine, it looks like this http://zdj.comoj.com/images/288valuesy.jpg Addres always was the same (on pic only kom and 2 values was active because player 3 and 4 was not logg in) but if i now change 2 or kom, ofcourse it cha...
by MateusBlur
Mon Nov 25, 2013 12:08 am
Forum: Games
Topic: Blur: single player modifications
Replies: 44
Views: 50829

Re: Blur: single player modifications

will be different if its not static I thought I was an idiot but thanks to you this misunderstanding was solved Always when i run cheat engine and load blur, these values still having same adres as previous and work correctly (they always load default data (kom/2/3/4)) and dont saving my previous c...
by MateusBlur
Sun Nov 24, 2013 6:36 pm
Forum: Games
Topic: Blur: single player modifications
Replies: 44
Views: 50829

Re: Blur: single player modifications

I know procedure, readed few times that tut, but you see; my english is weak and sometimes i have a big problems with correctly understanding what you mean + new things what i never do = precisely these problems. You must translate me many things like for disabled, lol I dont understand that window:...
by MateusBlur
Sun Nov 24, 2013 1:16 am
Forum: Games
Topic: Blur: single player modifications
Replies: 44
Views: 50829

Re: Blur: single player modifications

I do Pointer Scanning and something going wrong. I make that scan, then restart game, again choose Blur in "select a proces to open" , then rescan and In box adres to find write here the same adres as there: type: 17B64CB4 Of course not that from image but same from my cheat engine, exactl...
by MateusBlur
Sat Nov 23, 2013 10:37 am
Forum: Games
Topic: Blur: single player modifications
Replies: 44
Views: 50829

Re: Blur: single player modifications

Yah, all searched in sting value. Firstly "kom" value (that was player 1 name taked from computer name), ~17 results and 2 results was green (that was static value?) so i taked green values to change, first nothing, second change kom to DANIEL Then i tryied to find "Gracz" st.val...
by MateusBlur
Fri Nov 22, 2013 8:46 pm
Forum: Games
Topic: Blur: single player modifications
Replies: 44
Views: 50829

Re: Blur: single player modifications

Done ;D

Image

Later i must delete this "Gracz" word in language file, u must say how to repack correctly gamedata.pak


So now second part of the task, any ideas whith CPU class ? Now i must search in values that same like numbers of amo?
by MateusBlur
Thu Nov 21, 2013 11:57 pm
Forum: Games
Topic: Blur: single player modifications
Replies: 44
Views: 50829

Re: Blur: single player modifications

My bad, i dont understood ur previous tips and i searched in classic mode (beside Hex / value)
Look now:
In cheatengine
1. Select a proces to open "Blur"
2. Memory View
3. On up .. Search > find memory
There?
by MateusBlur
Thu Nov 21, 2013 4:57 pm
Forum: Games
Topic: Blur: single player modifications
Replies: 44
Views: 50829

Re: Blur: single player modifications

I spent 2h and say, find static value is imposible for amateur hacker. Its not easy like number of laps or amo.
Player value always was the same and i cant find the difference ;///
by MateusBlur
Wed Nov 20, 2013 9:32 pm
Forum: Games
Topic: Blur: single player modifications
Replies: 44
Views: 50829

Re: Blur: single player modifications

If you would be able it would be great. And now i see a big problem. Any modding gamedata.pak is imposible, because QuickBMS cant repack it. I called Aluigi and he said that, some specific files is impossible to repack and that gamedata.pak is one of them. So now u see why this game is dead, one of ...
by MateusBlur
Tue Nov 19, 2013 6:46 pm
Forum: Games
Topic: Blur: single player modifications
Replies: 44
Views: 50829

Re: Blur: single player modifications

Umm.. Maybe not hard but who could do that? Are you recommend somebody?
Or made on Xentax topic about it, maybe smb will do that :S

Who created that hacks:

you or someone from your team?
by MateusBlur
Mon Nov 18, 2013 9:24 pm
Forum: Games
Topic: Blur: single player modifications
Replies: 44
Views: 50829

Re: Blur: single player modifications

Ok, i got *.loc files from english game edition, all decrypted:
_.LOC decrypted.zip
(457.13 KiB) Downloaded 722 times
+ *.bin files:
_.BIN.zip
(1.21 MiB) Downloaded 711 times
by MateusBlur
Sun Nov 17, 2013 10:40 pm
Forum: Games
Topic: Blur: single player modifications
Replies: 44
Views: 50829

Re: Blur: single player modifications

After unpack all was clear Profile.loc file : <xml game="Blur"> <sub id="codes"> <string id="-1586607636">PRO_BLAGGED_360</string> <string id="-120193509">PRO_BLAGGED_NAME</string> <string id="269934251">PRO_BLAGGED_PC</string> <string id="45380...
by MateusBlur
Sun Nov 17, 2013 8:44 pm
Forum: Games
Topic: Blur: single player modifications
Replies: 44
Views: 50829

Re: Blur: single player modifications

True, today devs dont have time to make games modable, everything must be done quickly to maximize profits.

Can u upload that attachment here?
i see only: You do not have the required permissions to view the files attached to this post. Register to gain access.
by MateusBlur
Sun Nov 17, 2013 1:35 pm
Forum: Games
Topic: Blur: single player modifications
Replies: 44
Views: 50829

Re: Blur: single player modifications

my forum will always stay free... and praise you for it. Yah, true... Blur was released in the same time as split second, and unfortunately that second was quite better than blur. Bizarre Creations Company fast collapsed, game was no longer developed. Many fans tried give that game a second life by...
by MateusBlur
Sat Nov 16, 2013 8:15 pm
Forum: Games
Topic: Blur: single player modifications
Replies: 44
Views: 50829

Re: Blur: single player modifications

http://zdj.comoj.com/images/338koalicja.jpg Its how looks merits, loc- lang files / bin.- database files And now I stuck, loc files was in 90% editable, but to correctly edit is needed loc files extractor. I searched half of the Google and i cant find working download link. Smb wrote ext to blur bu...
by MateusBlur
Mon Nov 11, 2013 7:13 pm
Forum: Games
Topic: Blur: single player modifications
Replies: 44
Views: 50829

Re: Blur: single player modifications

Thanks magician :) tool works great. But i see name system works quite different as i think. In game its look like that: Player 1 - its same as computer name Player 2 Player 3 Player 4 And in during game commands like : Player 3 wreck your car But in lang file looks: Player %d wreck your car So numb...
by MateusBlur
Thu Nov 07, 2013 8:52 pm
Forum: Games
Topic: Blur: single player modifications
Replies: 44
Views: 50829

Re: Blur: single player modifications

I searched on xentax forum, readed desk to desk all topic about Blur but i dont find that what interesting me. In xentax tools i find only *.bin unpacker (JADE Game Engine .bin file pack-tool v1.0) but this tool is incompatible with Blur files. Ok, lets try now. That was fragments of ori files, unpa...
by MateusBlur
Thu Nov 07, 2013 11:37 am
Forum: Games
Topic: Blur: single player modifications
Replies: 44
Views: 50829

Re: Blur: single player modifications

Thanks for reply. So all game memory is in cache folder http://zdj.comoj.com/images/921blur1.jpg Lang file founded in root.pak (*.bpr extension) http://speedy.sh/MxgqA/ui.rar CPU class founded in gamedata.pak (*.bin extension probably) http://speedy.sh/h24eP/xt.rar Ofcourse two files imposible to ed...
by MateusBlur
Mon Nov 04, 2013 4:19 pm
Forum: Games
Topic: Blur: single player modifications
Replies: 44
Views: 50829

Blur: single player modifications

Hello all I hope to find there solve my problem. I spending a lot of time with friends playing on BLUR in split screen mode. During game we found a lot annoying problems, of course its imposible to fix all but i tryied fix two most annoy stuffs. unfortunately i so novice and I lost on first steep, i...