Search found 34 matches
- Thu Jan 11, 2018 2:48 am
- Forum: Generic Requests & Problem Reporting
- Topic: CheatEngine cause shutdown game
- Replies: 2
- Views: 31452
Re: CheatEngine cause shutdown game
ok, thanks
- Thu Jan 04, 2018 10:08 pm
- Forum: Generic Requests & Problem Reporting
- Topic: CheatEngine cause shutdown game
- Replies: 2
- Views: 31452
CheatEngine cause shutdown game
Hey
I have Dirt3 steam edition and i wanted use cheatengine
When i loaded Dirt3 process in CE, game automaticly closed.
How make cheat engine undetected? Have you any solve?
I have Dirt3 steam edition and i wanted use cheatengine
When i loaded Dirt3 process in CE, game automaticly closed.
How make cheat engine undetected? Have you any solve?
- Wed Jul 27, 2016 8:42 pm
- Forum: Errors / Crashes / Bugs / Support / Help
- Topic: Multi Level Pointer - 0 results
- Replies: 5
- Views: 13940
Re: Multi Level Pointer - 0 results
Thank you your very helpful but its make me error when i want paste it to Luascript https://i.snag.gy/IerGgf.jpg Tell me what metod you used to find that value, full pointer scan? I spend on that few hours without results, tried pointer scan too (2hours scan) but in third compare i had 0 matches. Do...
- Thu Jul 21, 2016 8:06 pm
- Forum: Errors / Crashes / Bugs / Support / Help
- Topic: Multi Level Pointer - 0 results
- Replies: 5
- Views: 13940
Re: Multi Level Pointer - 0 results
Recorded short video, check it what i doing wrong:
- Sat Jul 16, 2016 11:26 pm
- Forum: Errors / Crashes / Bugs / Support / Help
- Topic: Multi Level Pointer - 0 results
- Replies: 5
- Views: 13940
Multi Level Pointer - 0 results
Hi again I used your tutorial to find base amo value https://www.youtube.com/watch?v=QVLeInTi3qI and im stucked, all going good to moment when i couldnt find stable value, whats going wrong? http://zdj.comoj.com/images/986amo_fuck_tn.jpg This number of bullets value is strange. Of course work when i...
- Sat Nov 07, 2015 7:24 pm
- Forum: Programming / Coding / Debugging
- Topic: Auto push button in CheatEngine
- Replies: 5
- Views: 42321
Re: Auto push button in CheatEngine
sure.
Table > Lua Script
type:
Turning on by F1
1000 pushes key L
18 is time between clicks
Table > Lua Script
type:
Code: Select all
function execute()
for i=1,1000 do
doKeyPress(VK_L)
sleep(18)
end
end
createHotkey(execute, VK_F1)
1000 pushes key L
18 is time between clicks
- Thu Oct 29, 2015 8:07 pm
- Forum: Programming / Coding / Debugging
- Topic: Auto push button in CheatEngine
- Replies: 5
- Views: 42321
Re: Auto push button in CheatEngine
done in CE
programme, loosed one "m"
English is not my primary language
programme, loosed one "m"
English is not my primary language
- Fri Oct 23, 2015 11:51 am
- Forum: Programming / Coding / Debugging
- Topic: Auto push button in CheatEngine
- Replies: 5
- Views: 42321
Auto push button in CheatEngine
Hi
Is a lot programs able to programe auto push buttons (like hit "L" button 1000 times in 15 sec)
But no one work in games, probably was locking by games.
Is able to programe auto pushing button in CheatEngine?
Is a lot programs able to programe auto push buttons (like hit "L" button 1000 times in 15 sec)
But no one work in games, probably was locking by games.
Is able to programe auto pushing button in CheatEngine?
- Fri Apr 25, 2014 12:50 pm
- Forum: Games / Gaming
- Topic: Blur: single player modifications
- Replies: 44
- Views: 60603
Re: Blur: single player modifications
There is my first modification,
Nick changer for Blur split screen
Have fun ;)
Nick changer for Blur split screen
Have fun ;)
- Fri Apr 25, 2014 12:25 pm
- Forum: Off-topic & General Discussion
- Topic: Cheat Engine - back for previous value
- Replies: 7
- Views: 17871
Re: Cheat Engine - back for previous value
ok, i finded only that https://www.youtube.com/watch?v=z2rqaCdCBKc But it's still not exactly what i search. There u having all the time lowering value, but i try find something advanced -> unknow and static value (car value) but i dont saw so advanced tut. If you had some free time, record how u fi...
- Thu Apr 24, 2014 6:33 pm
- Forum: Off-topic & General Discussion
- Topic: Cheat Engine - back for previous value
- Replies: 7
- Views: 17871
Re: Cheat Engine - back for previous value
I asked on CE and they tell me about that: you can press ctrl+z when an entry is selected to change it to the last value before you edited it But dont work for me, maybe i wrong understand that By the way, u should record tutorial showing finding unknow values. In google i finding only how to change...
- Mon Apr 21, 2014 5:47 pm
- Forum: Off-topic & General Discussion
- Topic: Cheat Engine - back for previous value
- Replies: 7
- Views: 17871
Re: Cheat Engine - back for previous value
http://zdj.comoj.com/images/397Bez_tytu_u.jpg I made example (i know, values in columns "value" and "previous" was the same, but it was only example, assume that values in "previous" was other) When i swith car in game, all values changing. So i want try do it for othe...
- Sat Apr 19, 2014 12:49 pm
- Forum: Off-topic & General Discussion
- Topic: Cheat Engine - back for previous value
- Replies: 7
- Views: 17871
Cheat Engine - back for previous value
Hello
Have a question.
Have choosed groups of codes in cheat engine and i want change all records for previous to see changes in game.
Changing all values for previous is too laborious, how change it automaticly ?
Have a question.
Have choosed groups of codes in cheat engine and i want change all records for previous to see changes in game.
Changing all values for previous is too laborious, how change it automaticly ?
- Wed Nov 27, 2013 5:24 pm
- Forum: Games / Gaming
- Topic: Blur: single player modifications
- Replies: 44
- Views: 60603
Re: Blur: single player modifications
I see u want make with me a big hacker; "renaming specialist" lol I want change two things. -Game dont give you the possibility change player name (default called "player 1,2,3,4"), during game is all biged mess. I want change that in language file. -In game is imposible to choos...
- Tue Nov 26, 2013 11:20 pm
- Forum: Games / Gaming
- Topic: Blur: single player modifications
- Replies: 44
- Views: 60603
Re: Blur: single player modifications
check mailbox..
- Mon Nov 25, 2013 1:42 pm
- Forum: Games / Gaming
- Topic: Blur: single player modifications
- Replies: 44
- Views: 60603
Re: Blur: single player modifications
I dont know too how it works, but works ;) I have those values saved i cheat engine, it looks like this http://zdj.comoj.com/images/288valuesy.jpg Addres always was the same (on pic only kom and 2 values was active because player 3 and 4 was not logg in) but if i now change 2 or kom, ofcourse it cha...
- Mon Nov 25, 2013 12:08 am
- Forum: Games / Gaming
- Topic: Blur: single player modifications
- Replies: 44
- Views: 60603
Re: Blur: single player modifications
will be different if its not static I thought I was an idiot but thanks to you this misunderstanding was solved Always when i run cheat engine and load blur, these values still having same adres as previous and work correctly (they always load default data (kom/2/3/4)) and dont saving my previous c...
- Sun Nov 24, 2013 6:36 pm
- Forum: Games / Gaming
- Topic: Blur: single player modifications
- Replies: 44
- Views: 60603
Re: Blur: single player modifications
I know procedure, readed few times that tut, but you see; my english is weak and sometimes i have a big problems with correctly understanding what you mean + new things what i never do = precisely these problems. You must translate me many things like for disabled, lol I dont understand that window:...
- Sun Nov 24, 2013 1:16 am
- Forum: Games / Gaming
- Topic: Blur: single player modifications
- Replies: 44
- Views: 60603
Re: Blur: single player modifications
I do Pointer Scanning and something going wrong. I make that scan, then restart game, again choose Blur in "select a proces to open" , then rescan and In box adres to find write here the same adres as there: type: 17B64CB4 Of course not that from image but same from my cheat engine, exactl...
- Sat Nov 23, 2013 10:37 am
- Forum: Games / Gaming
- Topic: Blur: single player modifications
- Replies: 44
- Views: 60603
Re: Blur: single player modifications
Yah, all searched in sting value. Firstly "kom" value (that was player 1 name taked from computer name), ~17 results and 2 results was green (that was static value?) so i taked green values to change, first nothing, second change kom to DANIEL Then i tryied to find "Gracz" st.val...
- Fri Nov 22, 2013 8:46 pm
- Forum: Games / Gaming
- Topic: Blur: single player modifications
- Replies: 44
- Views: 60603
Re: Blur: single player modifications
Done ;D
Later i must delete this "Gracz" word in language file, u must say how to repack correctly gamedata.pak
So now second part of the task, any ideas whith CPU class ? Now i must search in values that same like numbers of amo?
Later i must delete this "Gracz" word in language file, u must say how to repack correctly gamedata.pak
So now second part of the task, any ideas whith CPU class ? Now i must search in values that same like numbers of amo?
- Thu Nov 21, 2013 11:57 pm
- Forum: Games / Gaming
- Topic: Blur: single player modifications
- Replies: 44
- Views: 60603
Re: Blur: single player modifications
My bad, i dont understood ur previous tips and i searched in classic mode (beside Hex / value)
Look now:
In cheatengine
1. Select a proces to open "Blur"
2. Memory View
3. On up .. Search > find memory
There?
Look now:
In cheatengine
1. Select a proces to open "Blur"
2. Memory View
3. On up .. Search > find memory
There?
- Thu Nov 21, 2013 4:57 pm
- Forum: Games / Gaming
- Topic: Blur: single player modifications
- Replies: 44
- Views: 60603
Re: Blur: single player modifications
I spent 2h and say, find static value is imposible for amateur hacker. Its not easy like number of laps or amo.
Player value always was the same and i cant find the difference ;///
Player value always was the same and i cant find the difference ;///
- Wed Nov 20, 2013 9:32 pm
- Forum: Games / Gaming
- Topic: Blur: single player modifications
- Replies: 44
- Views: 60603
Re: Blur: single player modifications
If you would be able it would be great. And now i see a big problem. Any modding gamedata.pak is imposible, because QuickBMS cant repack it. I called Aluigi and he said that, some specific files is impossible to repack and that gamedata.pak is one of them. So now u see why this game is dead, one of ...
- Tue Nov 19, 2013 6:46 pm
- Forum: Games / Gaming
- Topic: Blur: single player modifications
- Replies: 44
- Views: 60603
Re: Blur: single player modifications
Umm.. Maybe not hard but who could do that? Are you recommend somebody?
Or made on Xentax topic about it, maybe smb will do that :S
Who created that hacks:
you or someone from your team?
Or made on Xentax topic about it, maybe smb will do that :S
Who created that hacks:
you or someone from your team?
- Mon Nov 18, 2013 9:24 pm
- Forum: Games / Gaming
- Topic: Blur: single player modifications
- Replies: 44
- Views: 60603
Re: Blur: single player modifications
Ok, i got *.loc files from english game edition, all decrypted:
+ *.bin files:
- Sun Nov 17, 2013 10:40 pm
- Forum: Games / Gaming
- Topic: Blur: single player modifications
- Replies: 44
- Views: 60603
Re: Blur: single player modifications
After unpack all was clear Profile.loc file : <xml game="Blur"> <sub id="codes"> <string id="-1586607636">PRO_BLAGGED_360</string> <string id="-120193509">PRO_BLAGGED_NAME</string> <string id="269934251">PRO_BLAGGED_PC</string> <string id="45380...
- Sun Nov 17, 2013 8:44 pm
- Forum: Games / Gaming
- Topic: Blur: single player modifications
- Replies: 44
- Views: 60603
Re: Blur: single player modifications
True, today devs dont have time to make games modable, everything must be done quickly to maximize profits.
Can u upload that attachment here?
i see only: You do not have the required permissions to view the files attached to this post. Register to gain access.
Can u upload that attachment here?
i see only: You do not have the required permissions to view the files attached to this post. Register to gain access.
- Sun Nov 17, 2013 1:35 pm
- Forum: Games / Gaming
- Topic: Blur: single player modifications
- Replies: 44
- Views: 60603
Re: Blur: single player modifications
my forum will always stay free... and praise you for it. Yah, true... Blur was released in the same time as split second, and unfortunately that second was quite better than blur. Bizarre Creations Company fast collapsed, game was no longer developed. Many fans tried give that game a second life by...
- Sat Nov 16, 2013 8:15 pm
- Forum: Games / Gaming
- Topic: Blur: single player modifications
- Replies: 44
- Views: 60603
Re: Blur: single player modifications
http://zdj.comoj.com/images/338koalicja.jpg Its how looks merits, loc- lang files / bin.- database files And now I stuck, loc files was in 90% editable, but to correctly edit is needed loc files extractor. I searched half of the Google and i cant find working download link. Smb wrote ext to blur bu...
- Mon Nov 11, 2013 7:13 pm
- Forum: Games / Gaming
- Topic: Blur: single player modifications
- Replies: 44
- Views: 60603
Re: Blur: single player modifications
Thanks magician :) tool works great. But i see name system works quite different as i think. In game its look like that: Player 1 - its same as computer name Player 2 Player 3 Player 4 And in during game commands like : Player 3 wreck your car But in lang file looks: Player %d wreck your car So numb...
- Thu Nov 07, 2013 8:52 pm
- Forum: Games / Gaming
- Topic: Blur: single player modifications
- Replies: 44
- Views: 60603
Re: Blur: single player modifications
I searched on xentax forum, readed desk to desk all topic about Blur but i dont find that what interesting me. In xentax tools i find only *.bin unpacker (JADE Game Engine .bin file pack-tool v1.0) but this tool is incompatible with Blur files. Ok, lets try now. That was fragments of ori files, unpa...
- Thu Nov 07, 2013 11:37 am
- Forum: Games / Gaming
- Topic: Blur: single player modifications
- Replies: 44
- Views: 60603
Re: Blur: single player modifications
Thanks for reply. So all game memory is in cache folder http://zdj.comoj.com/images/921blur1.jpg Lang file founded in root.pak (*.bpr extension) http://speedy.sh/MxgqA/ui.rar CPU class founded in gamedata.pak (*.bin extension probably) http://speedy.sh/h24eP/xt.rar Ofcourse two files imposible to ed...
- Mon Nov 04, 2013 4:19 pm
- Forum: Games / Gaming
- Topic: Blur: single player modifications
- Replies: 44
- Views: 60603
Blur: single player modifications
Hello all I hope to find there solve my problem. I spending a lot of time with friends playing on BLUR in split screen mode. During game we found a lot annoying problems, of course its imposible to fix all but i tryied fix two most annoy stuffs. unfortunately i so novice and I lost on first steep, i...